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  2. Stride of an array - Wikipedia

    en.wikipedia.org/wiki/Stride_of_an_array

    In computer programming, the stride of an array (also referred to as increment, pitch or step size) is the number of locations in memory between beginnings of successive array elements, measured in bytes or in units of the size of the array's elements.

  3. Double-checked locking - Wikipedia

    en.wikipedia.org/wiki/Double-checked_locking

    Once var arr [] int // getArr retrieves arr, lazily initializing on first call. Double-checked // locking is implemented with the sync.Once library function. The first // goroutine to win the race to call Do() will initialize the array, while // others will block until Do() has completed.

  4. Sequence container (C++) - Wikipedia

    en.wikipedia.org/wiki/Sequence_container_(C++)

    C++ vectors do not support in-place reallocation of memory, by design; i.e., upon reallocation of a vector, the memory it held will always be copied to a new block of memory using its elements' copy constructor, and then released.

  5. Array (data structure) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_structure)

    For example: int a[2][3]; This means that array a has 2 rows and 3 columns, and the array is of integer type. Here we can store 6 elements they will be stored linearly but starting from first row linear then continuing with second row. The above array will be stored as a 11, a 12, a 13, a 21, a 22, a 23.

  6. Increment and decrement operators - Wikipedia

    en.wikipedia.org/wiki/Increment_and_decrement...

    Increment and decrement operators are unary operators that increase or decrease their operand by one.. They are commonly found in imperative programming languages. C-like languages feature two versions (pre- and post-) of each operator with slightly different semantics.

  7. Foreach loop - Wikipedia

    en.wikipedia.org/wiki/Foreach_loop

    In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement.

  8. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  9. sizeof - Wikipedia

    en.wikipedia.org/wiki/Sizeof

    For example, even though most implementations of C and C++ on 32-bit systems define type int to be four octets, this size may change when code is ported to a different system, breaking the code. The exception to this is the data type char , which always has the size 1 in any standards-compliant C implementation.