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Information technology (IT) architecture is the process of development of methodical information technology specifications, models and guidelines, using a variety of information technology notations, for example Unified Modeling Language (UML), within a coherent information technology architecture framework, following formal and informal information technology solution, enterprise, and ...
ISO/IEC/IEEE 42010:2011 defines requirements on the description of system, software and enterprise architectures.It aims to standardise the practice of architecture description by defining standard terms, presenting a conceptual foundation for expressing, communicating and reviewing architectures and specifying requirements that apply to architecture descriptions, architecture frameworks and ...
The first documented computer architecture was in the correspondence between Charles Babbage and Ada Lovelace, describing the analytical engine.While building the computer Z1 in 1936, Konrad Zuse described in two patent applications for his future projects that machine instructions could be stored in the same storage used for data, i.e., the stored-program concept.
Architecture description languages (ADLs) are used in several disciplines: system engineering, software engineering, and enterprise modelling and engineering. The system engineering community uses an architecture description language as a language and/or a conceptual model to describe and represent system architectures.
In computer science, an instruction set architecture (ISA) is an abstract model that generally defines how software controls the CPU in a computer or a family of computers. [1] A device or program that executes instructions described by that ISA, such as a central processing unit (CPU), is called an implementation of that ISA.
A cycle-accurate simulator is a computer program that simulates a microarchitecture on a cycle-by-cycle basis. In contrast an instruction set simulator simulates an instruction set architecture usually faster but not cycle-accurate to a specific implementation of this architecture; they are often used when emulating older hardware, where time precision is important for legacy reasons.
[1] The architecture of a software system is a metaphor, analogous to the architecture of a building. [2] It functions as the blueprints for the system and the development project, which project management can later use to extrapolate the tasks necessary to be executed by the teams and people involved.
Architecture may also be seen as a simplified model of the finished end product— its primary function is to define the parts and their relationships to each other so that the whole can be seen to be a consistent, complete, and correct representation of what the users' had in mind— especially for the computer-human-interface.