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Ragnarok Online (Korean: 라그나로크 온라인, Rageunarokeu Onrain marketed as Ragnarök, and alternatively subtitled The Final Destiny of the Gods) is a massive multiplayer online role-playing game (MMORPG) created by Gravity based on the manhwa Ragnarok by Lee Myung-jin.
Ragnarok Battle Offline is a beat 'em up game for Microsoft Windows created by dojin soft developer French-Bread.The soundtrack is composed by Raito of Lisa-Rec. It is a homage and a spoof of the massively multiplayer online role-playing game Ragnarok Online created by South Korean developer Gravity Corporation.
Ragnarok Online 2: The Gate of the World (Korean: 라그나로크 온라인 2: The Gate of the World; alternatively subtitled Epic of the Light) was a massively multiplayer online role-playing game created by Gravity Corp. of South Korea and is the sequel to Ragnarok Online.
Ragnarok DS, known in Japan as Ragnarok Online DS (ラグナロクオンラインDS, Ragunaroku Onrain Dī Esu), is a Nintendo DS video game based on the MMORPG Ragnarok Online and was released in Japan on December 18, 2008. Xseed Games published the game in North America on February 16, 2010. The game was also released in South Korea in June ...
Ragnarok Tactics [a] [5] is a tactical role-playing game for the PlayStation Portable. It is a spin-off to Ragnarok Online . [ 6 ] The game was released in North America on November 6, 2012, making it one of the last releases for the platform in the region. [ 7 ]
Fullscreen may refer to: . Fullscreen (aspect ratio), an aspect ratio of 4:3 (as opposed to widescreen (>1.37:1)) Full screen, in computing, a display which covers the full screen without the operating system's typical window-framing interface
Ragnarok: The Animation is a Japanese-Korean anime television series based on the MMORPG Ragnarok Online.The story happens in the same world of Rune-Midgard. An evil entity called the Dark Lord wants to create chaos in the world with the help of seven crystals that represent the seven ambitions (also known as the Seven Strengths) who sealed him away years ago.
NaCl runs hardware-accelerated 3D graphics (via OpenGL ES 2.0), sandboxed local file storage, dynamic loading, full screen mode, and mouse capture. There were also plans to make NaCl available on handheld devices. [4] [5] Portable Native Client (PNaCl) is an architecture-independent version. PNaCl apps are compiled ahead-of-time.