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Virtual math manipulatives are sometimes included in the general academic curriculum as assistive technology for students with physical or mental disabilities. [4] Students with disabilities are often able to still participate in activities using virtual manipulatives even if they are unable to engage in physical activity.
Algebra tiles are mathematical manipulatives that allow students to better understand ways of algebraic thinking and the concepts of algebra.These tiles have proven to provide concrete models for elementary school, middle school, high school, and college-level introductory algebra students.
In mathematics education, a manipulative is an object which is designed so that a learner can perceive some mathematical concept by manipulating it, hence its name. The use of manipulatives provides a way for children to learn concepts through developmentally appropriate hands-on experience.
Some representations, such as pictures, videos and manipulatives, can motivate because of their richness, possibilities of play, use of technologies, or connections with interesting areas of life. [4] Tasks that involve multiple representations can sustain intrinsic motivation in mathematics, by supporting higher-order thinking and problem solving.
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The Ubersketch is a moniker for a collection of sketches created in The Geometer's Sketchpad by the PRISM-NEO project which mimic manipulatives, such as the ones found at The National Library of Virtual Manipulatives.
ThinkBlocks can be used in multiple ways. Children can play with them as with other blocks, attaching and detaching different blocks with one another and nesting smaller blocks within larger blocks. They are also designed to be used in conjunction with the Patterns of Thinking method, as a so-called "tactile manipulative" used to model ideas. [7]