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  2. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    The void type and null pointer type nullptr_t in C++11 and C23; Characters and strings (see below) Tuple in Standard ML, Python, Scala, Swift, Elixir; List in Common Lisp, Python, Scheme, Haskell; Fixed-point number with a variety of precisions and a programmer-selected scale. Complex number in C99, Fortran, Common Lisp, Python, D, Go. This is ...

  3. struct (C programming language) - Wikipedia

    en.wikipedia.org/wiki/Struct_(C_programming...

    Bit field – Data structure that maps one or more adjacent bits; Flexible array member – C language feature in which a struct may contain as its last member an array with no specified size; Passive data structure – Another term for record; Union type – Data type that allows for values that are one of multiple different data types

  4. Data structure - Wikipedia

    en.wikipedia.org/wiki/Data_structure

    A data structure known as a hash table.. In computer science, a data structure is a data organization and storage format that is usually chosen for efficient access to data. [1] [2] [3] More precisely, a data structure is a collection of data values, the relationships among them, and the functions or operations that can be applied to the data, [4] i.e., it is an algebraic structure about data.

  5. Rule of three (C++ programming) - Wikipedia

    en.wikipedia.org/wiki/Rule_of_three_(C++...

    The rule of three (also known as the law of the big three or the big three) is a rule of thumb in C++ (prior to C++11) that claims that if a class defines any of the following then it should probably explicitly define all three: [1] destructor; copy constructor; copy assignment operator; These three functions are special member functions. If ...

  6. Record (computer science) - Wikipedia

    en.wikipedia.org/wiki/Record_(computer_science)

    This influenced later languages such as C++, Python, JavaScript, and Objective-C which address the same modularity needs of programming. [11] Objects in these languages are essentially records with the addition of methods and inheritance, which allow programmers to manipulate the way data behaves instead of only the contents of a record. Many ...

  7. Modern C++ Design - Wikipedia

    en.wikipedia.org/wiki/Modern_C++_Design

    Modern C++ Design: Generic Programming and Design Patterns Applied is a book written by Andrei Alexandrescu, published in 2001 by Addison-Wesley. It has been regarded as "one of the most important C++ books" by Scott Meyers. [1] The book makes use of and explores a C++ programming technique called template metaprogramming. While Alexandrescu ...

  8. Persistent data structure - Wikipedia

    en.wikipedia.org/wiki/Persistent_data_structure

    In computing, a persistent data structure or not ephemeral data structure is a data structure that always preserves the previous version of itself when it is modified. Such data structures are effectively immutable , as their operations do not (visibly) update the structure in-place, but instead always yield a new updated structure.

  9. Radix tree - Wikipedia

    en.wikipedia.org/wiki/Radix_tree

    An example of a radix tree. In computer science, a radix tree (also radix trie or compact prefix tree or compressed trie) is a data structure that represents a space-optimized trie (prefix tree) in which each node that is the only child is merged with its parent.