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The gameplay is a simulation of a global nuclear war, with the game's screen reminiscent of the "big boards" that visually represented thermonuclear war in films such as Dr. Strangelove, Fail-Safe, and especially WarGames. The game has been available by download since September 29, 2006 through Introversion's web store and Steam.
The computer game version was published by Red Shift under license from Games Workshop. [2] It was released in 1983 for the ZX Spectrum and BBC Micro. [3] Apocalypse was the first Spectrum game from Red Shift, and David Kelly from Popular Computing Weekly described the board game as "ideal material for conversion to the computer".
The player has to navigate three mazes from the 1st floor down to the 3rd floor of a nuclear reactor to prevent a nuclear meltdown. There are eight computer terminals on each floor, the first allowing access to previous floors. Six of the terminals provide access to a different game within a game which the player must win in order to get a ...
B-1 Nuclear Bomber is a flight simulator developed by Avalon Hill and Microcomputer Games and released in 1980 for the Apple II and other computers. [2] [3] The game is based on piloting a B-1 Lancer to its target and dropping a nuclear bomb. [4] The USSR is one of the target countries.
Shawn Smith and Sushi-X of Electronic Gaming Monthly (EGM) thought the game was repetitive, [15] as did Computer and Video Games. The latter, though, praised Blast Corps 's level design and difficulty progression. [7] Ward had fewer reservations, writing that "basically what you have here is a game with great graphics, great sound, and a great ...
The game received mixed reviews. Critics noted a weak storyline, but praised the full-motion video, as well as the music and sound effects. Reviewers enjoyed the straightforward gameplay, but several complained of a close similarity to its predecessor Soviet Strike and questioned the game's value as a result.
Download QR code; Print/export Download as PDF; Printable version; ... Apocalypse: The Game of Nuclear Devastation (video game) Atom RPG; B. B-1 Nuclear Bomber ...
Tilt gave the game 93%, and said "A classic Gottlieb game that relies on physics for its gameplay, which is quite rewarding." [4] A 1983 reviewer for Hi-Res magazine wrote, "VCS Reactor's main flaw is not in the game itself, but the flexibility of the controlling joystick. The trackball controller of the Gottlieb version is gone, replaced by ...