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  2. Isometric projection - Wikipedia

    en.wikipedia.org/wiki/Isometric_projection

    The term "isometric" comes from the Greek for "equal measure", reflecting that the scale along each axis of the projection is the same (unlike some other forms of graphical projection). An isometric view of an object can be obtained by choosing the viewing direction such that the angles between the projections of the x , y , and z axes are all ...

  3. Descriptive geometry - Wikipedia

    en.wikipedia.org/wiki/Descriptive_geometry

    To get a true view (length in the projection is equal to length in 3D space) of one of the lines: SU in this example, projection 3 is drawn with hinge line H 2,3 parallel to S 2 U 2. To get an end view of SU, projection 4 is drawn with hinge line H 3,4 perpendicular to S 3 U 3. The perpendicular distance d gives the shortest distance between PR ...

  4. Axonometry - Wikipedia

    en.wikipedia.org/wiki/Axonometry

    But, as the engineer projection and the standard isometry are scaled orthographic projections, the contour of a sphere is a circle in these cases, as well. As the diagram shows, an ellipse as the contour of a sphere might be confusing, so, if a sphere is part of an object to be mapped, one should choose an orthogonal axonometry or an engineer ...

  5. Axonometric projection - Wikipedia

    en.wikipedia.org/wiki/Axonometric_projection

    In isometric projection, the most commonly used form of axonometric projection in engineering drawing, [4] the direction of viewing is such that the three axes of space appear equally foreshortened, and there is a common angle of 120° between them. As the distortion caused by foreshortening is uniform, the proportionality between lengths is ...

  6. File:IsometricFlaw 2.svg - Wikipedia

    en.wikipedia.org/wiki/File:IsometricFlaw_2.svg

    This diagram demonstrates a confusing situation that occurs with Isometric projection pseudo-perspective. The lines representing each dimension are parallel in an isometric projection view, so objects do not appear larger or smaller as they extend closer to the viewer (as they would in a true perspective view). While this is advantageous for ...

  7. 3D projection - Wikipedia

    en.wikipedia.org/wiki/3D_projection

    A 3D projection (or graphical projection) is a design technique used to display a three-dimensional (3D) object on a two-dimensional (2D) surface. These projections rely on visual perspective and aspect analysis to project a complex object for viewing capability on a simpler plane.

  8. True length - Wikipedia

    en.wikipedia.org/wiki/True_length

    In a three-dimensional Euclidean space, lines with true length are parallel to the projection plane. For example, in a top view of a pyramid , which is an orthographic projection , the base edges (which are parallel to the projection plane) have true length, whereas the remaining edges in this view are not true lengths.

  9. Isometry - Wikipedia

    en.wikipedia.org/wiki/Isometry

    A global isometry, isometric isomorphism or congruence mapping is a bijective isometry. Like any other bijection, a global isometry has a function inverse. The inverse of a global isometry is also a global isometry. Two metric spaces X and Y are called isometric if there is a bijective isometry from X to Y.