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  2. Rockwell PPS-4 - Wikipedia

    en.wikipedia.org/wiki/Rockwell_PPS-4

    The Rockwell PPS-4, short for "Parallel Processing System, 4-bit", was an early 4-bit microprocessor from Rockwell International, released in late 1972. Although practically unknown today, the PPS series was widely used in calculators, games and toys, and other embedded applications. Updated versions continued to be produced into the 1980s.

  3. 4-bit computing - Wikipedia

    en.wikipedia.org/wiki/4-bit_computing

    4-bit computing is the use of computer architectures in which integers and other data units are 4 bits wide. 4-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on registers or data buses of that size.

  4. GMC-4 - Wikipedia

    en.wikipedia.org/wiki/GMC-4

    GMC-4. The GMC-4 is the only 4-bit microcomputer to be mass-produced in the last 30 years (as of 2009). [1] It was produced by Gakken, a Japanese publisher who distributed it with a magazine attached to a box containing the components required to assemble the computer.

  5. Category:4-bit computers - Wikipedia

    en.wikipedia.org/wiki/Category:4-bit_computers

    Pages in category "4-bit computers" The following 2 pages are in this category, out of 2 total. This list may not reflect recent changes. I. ... Code of Conduct;

  6. Fourth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Fourth_generation_of_video...

    Other handheld consoles released during the fourth generation included the TurboExpress, a handheld version of the TurboGrafx-16 released by NEC in 1990, and the Game Boy Pocket, an improved model of the Game Boy released about two years before the debut of the Game Boy Color. While the TurboExpress was another early pioneer of color handheld ...

  7. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.

  8. Near (programmer) - Wikipedia

    en.wikipedia.org/wiki/Near_(programmer)

    David Kirk Ginder (February 22, 1983 – June 27, 2021), better known by the pseudonyms Near and Byuu, [2] [3] was a programmer who specialized in emulation of video game console hardware. They developed higan , the first emulator to reach 100% compatibility with the Super Nintendo library.

  9. Yamaha YMZ280B - Wikipedia

    en.wikipedia.org/wiki/Yamaha_YMZ280B

    The sound data can be encoded as 4-bit ADPCM, 8-bit PCM, or 16-bit PCM, played back in a wide range of frequencies (up to 256 steps), and then mixed together and output as a two's complement MSB-first digital data stream meant to be connected to a complementing DAC chip like the YAC513.