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The iPhone 15 and iPhone 15 Plus are smartphones developed and marketed by Apple. They are the seventeenth generation of iPhones , succeeding the iPhone 14 and iPhone 14 Plus . The devices were announced on September 12, 2023, during the Apple Event at Apple Park in Cupertino, California alongside the higher-priced iPhone 15 Pro and 15 Pro Max .
The iPhone 15 Pro and iPhone 15 Pro Max use USB-C with USB 3.2 Gen 2 transfer speeds (est. up to 10Gbit/s / 1.25 GB/s), [17] [18] an improvement over the iPhone 14 Pro and the iPhone 15/15 Plus base models which only have USB 2.0 transfer speeds (est. up to 480 Mbit/s / 60 MB/s).
The iPhone comes with a set of bundled applications developed by Apple, [69] and supports downloading third-party applications through the App Store. [70] Apple provides free updates to iOS over-the-air, or through Finder and iTunes on a computer. [71] Major iOS releases have historically accompanied new iPhone models.
This is an incomplete list of notable applications (apps) that run on iOS where source code is available under a free software/open-source software license.Note however that much of this software is dual-licensed for non-free distribution via the iOS app store; for example, GPL licenses are not compatible with the app store.
[15] In TechRadar, David Lumb wrote, "The hope is that Arcade games distinguish themselves, and the service as a whole, thanks to Apple assistance written into the platform. When developers sign their games up to be on Arcade, the company pledges an undefined level of financial support to give creators breathing room to make the games they want ...
The A15 contains 15 billion transistors, a 27.1% increase from the A14's transistor count of 11.8 billion. It includes dedicated neural network hardware that Apple calls a new 16-core Neural Engine. [10] The Neural Engine can perform 15.8 trillion operations per second, faster than A14's 11 trillion operations per second (+ 43%). [10]
Epic Games's founder and CEO Tim Sweeney. Since 2015, Epic Games's founder and CEO Tim Sweeney had questioned the need for digital storefronts like Valve's Steam, Apple's App Store for iOS devices, and Google Play, to take a 30% revenue sharing cut, and argued that when accounting for current rates of content distribution and other factors needed, a revenue cut of 8% should be sufficient to ...
Fruit Ninja is a video game developed by Halfbrick originally released on April 20, 2010. In the game, the player must slice fruit that is thrown into the air by swiping the device's touch screen with their finger(s) or (in the case of the Xbox 360 version) the player's arms and hands, and must not slice bombs.