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The North Building's span across 10th Street SW. Design issues now held up the project. The first involved the physical design of the building. Numerous plans in the last several years had called for two buildings, one on either side of 10th Street SW. Two or more levels of office space would connect them underground. [49]
Video games, as an interactive medium, allow for a wide variety of outcomes. Especially nonlinear video games such as visual novels, role-playing games and interactive dramas often feature multiple endings. Multiple endings may increase a game's replay value, encourage customization or deviate from the story in the form of easter eggs. As such ...
The falling action may contain a moment of final suspense: Although the catastrophe must be foreshadowed so as not to appear as a non sequitur, there could be for the doomed hero a prospect of relief, where the final outcome is in doubt. [35] Catastrophe The catastrophe (Katastrophe in the original) [36] is where the hero meets his logical ...
The Great Bridge: The Epic Story of the Building of the Brooklyn Bridge is a 1972 book about the construction of the Brooklyn Bridge written by popular historian David McCullough. It provides a history of the engineering that went into the building of the bridge as well as the toils John A. Roebling , the designer of the bridge, went through ...
Book design is the art of incorporating the content, style, format, design, and sequence of the various components and elements of a book into a coherent unit. In the words of renowned typographer Jan Tschichold (1902–1974), book design, "though largely forgotten today, [relies upon] methods and rules upon which it is impossible to improve ...
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The CxP may be a subcontractor (or employee) of the building owner, architect, or design engineer. It is recommended that the CxP be contracted early in the project planning stages included in pre-design and design charrettes, and maintained throughout the design, construction, and final acceptance of the project at a minimum. Having the CxP on ...
The Design of Everyday Things is a best-selling [1] book by cognitive scientist and usability engineer Donald Norman. Originally published in 1988 with the title The Psychology of Everyday Things, it is often referred to by the initialisms POET and DOET. A new preface was added in 2002 and a revised and expanded edition was published in 2013. [2]