Ad
related to: what kind of ram do i have
Search results
Results From The WOW.Com Content Network
You can check how much RAM memory you have using your PC's "About Your PC" menu, or your Mac's "About This Mac" menu.
The PS4 GPU does not have any VRAM, because it uses system RAM for graphics operations. Though based on AMD's GCN architecture, there are several known differentiating factors between the PS4's GPU and current-gen PC graphics cards featuring first-gen GCN architecture:
DDR3 SDRAM is neither forward nor backward compatible with any earlier type of random-access memory (RAM) because of different signaling voltages, timings, and other factors. DDR3 is a DRAM interface specification.
Software can "partition" a portion of a computer's RAM, allowing it to act as a much faster hard drive that is called a RAM disk. A RAM disk loses the stored data when the computer is shut down, unless memory is arranged to have a standby battery source, or changes to the RAM disk are written out to a nonvolatile disk.
Static random-access memory (static RAM or SRAM) is a type of random-access memory (RAM) that uses latching circuitry (flip-flop) to store each bit. SRAM is volatile memory; data is lost when power is removed. The static qualifier differentiates SRAM from dynamic random-access memory (DRAM):
Additional RAM is integrated with the GPU (including a 1 MB framebuffer) and SPU (512 KB), see below for details. Cache RAM for CPU core and CD-ROM. See the relevant sections for details. Flash RAM support through the use of memory cards, see below. BIOS stored on 512 KB ROM
All semiconductor memory, not just RAM, has the property of random access. DRAM (Dynamic random-access memory) – This uses memory cells consisting of one MOSFET (MOS field-effect transistor) and one MOS capacitor to store each bit. This type of RAM is the cheapest and highest in density, so it is used for the main memory in computers.
Graphics DDR SDRAM (GDDR SDRAM) is a type of synchronous dynamic random-access memory (SDRAM) specifically designed for applications requiring high bandwidth, [1] e.g. graphics processing units (GPUs).