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  2. Sonic Dash - Wikipedia

    en.wikipedia.org/wiki/Sonic_Dash

    Sonic Dash is a 2013 endless runner mobile game developed by Hardlight and published by Japanese game studio Sega. It is Hardlight's second Sonic the Hedgehog game, the first being 2012's Sonic Jump .

  3. Sonic Lost World - Wikipedia

    en.wikipedia.org/wiki/Sonic_Lost_World

    A special, limited stock "Deadly Six" edition of the Wii U version of the game was available for pre-order, which included special "Nightmare" downloadable content (DLC), featuring a new stage and boss battles based on one of Sonic Team's previous games, Nights into Dreams. Clearing the DLC unlocks a special Color Power, the Black Bomb ...

  4. List of Sonic the Hedgehog video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Sonic_the_Hedgehog...

    An add-on by the name of Sonic Origins Plus was released in 2023, which added all twelve Game Gear Sonic games: Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic Chaos, Sonic Triple Trouble, Sonic Drift, Sonic Drift 2, Sonic Spinball, Sonic Blast, Sonic Labyrinth, Tails' Skypatrol, Tails Adventure, and Dr. Robotnik's Mean Bean Machine.

  5. List of unofficial Sonic the Hedgehog media - Wikipedia

    en.wikipedia.org/wiki/List_of_unofficial_Sonic...

    Sonic Time Twisted is a 2D Sonic game in the style of the 16-bit titles, mostly following that of Sonic the Hedgehog 3 and Sonic CD. It includes multiple playable characters, original levels, and time travel elements. [6] Sonic.EXE - The Game is a 2D Sonic horror game made in GameMaker.

  6. Sonic the Hedgehog - Wikipedia

    en.wikipedia.org/wiki/Sonic_the_Hedgehog

    Sonic the Hedgehog [a] is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega.The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist.

  7. Sonic Heroes - Wikipedia

    en.wikipedia.org/wiki/Sonic_Heroes

    Sonic Heroes was the first multi-platform Sonic game: it was developed for the GameCube, PlayStation 2 (PS2), and Xbox. [14] Unlike the Sonic Adventure games, made using proprietary software, [9] Sonic Team partnered with Criterion Software to use the RenderWare game engine so the game could be programmed and ported with ease to each platform. [15]