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  2. Category:Spy video games - Wikipedia

    en.wikipedia.org/wiki/Category:Spy_video_games

    Pages in category "Spy video games" The following 148 pages are in this category, out of 148 total. ... Spy Games: Elevator Mission; Spy Muppets: License to Croak;

  3. The Operative: No One Lives Forever - Wikipedia

    en.wikipedia.org/wiki/The_Operative:_No_One...

    The game actually started off as a mission-based, anime-inspired, paramilitary action thriller intended as a spiritual sequel to Shogo and ended up as a 60s spy adventure in the tradition of Our Man Flint and countless other 60s spy movies and shows."

  4. JumpStart SpyMasters: Unmask the Prankster - Wikipedia

    en.wikipedia.org/wiki/JumpStart_SpyMasters:...

    These places can only accessible by Jet pack or during pre-mission. Training Area = The User can only go there during the pre- mission. It's near the ocean; Other Areas = Some are between the airport and Dell's, on rivers or near the ruins (Note: At the end of the credits is a poster of this game's sequel. Around it was more areas unshown in ...

  5. No One Lives Forever 2: A Spy in H.A.R.M.'s Way - Wikipedia

    en.wikipedia.org/wiki/No_One_Lives_Forever_2:_A...

    The game won several awards, including Game of the Year from GameSpy. [23] The game also received a nomination for the prestigious Excellence in Writing Game Developers Choice Awards, but lost to Tom Clancy's Splinter Cell. [24] The staff of Computer Games Magazine named it the best computer game of 2002, tied with Battlefield 1942.

  6. Evil Genius (video game) - Wikipedia

    en.wikipedia.org/wiki/Evil_Genius_(video_game)

    Evil Genius is a single-player real-time strategy and simulation video game developed by Elixir Studios and published by Sierra Entertainment, a subsidiary of Vivendi Universal Games. It was released on 28 September 2004. The game is inspired by the spy thriller genre (notably the James Bond film series), and is set in an alternative 1960s

  7. Phantom Doctrine - Wikipedia

    en.wikipedia.org/wiki/Phantom_Doctrine

    He believes good preparation for the mission gives satisfaction. The IGN reviewer agrees that the game creates "a paranoid, desperate experience which feels pitch-perfect for a spy game." [14] GameSpot reviewer also praises the feeling of paranoia in the game: "Tension and suspicion are ingrained throughout Phantom Doctrine to great effect. Its ...