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  2. Artisto - Wikipedia

    en.wikipedia.org/wiki/Artisto

    On July 31, the application was added to the AppStore for free download. [ 7 ] From this moment and continuing into the present, Artisto has been the world's first app that uses neural networks for editing short videos, processing them in the style of famous artworks or any other source image. [ 8 ]

  3. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    Practical Texture Atlases - A guide on using a texture atlas (and the pros and cons). A thousand ways to pack the bin - Review and benchmark of the different packing algorithms Sprite Sheets - Essential Facts Every Game Developer Should Know - Funny video explaining the benefits of using sprite sheets

  4. Graphic art software - Wikipedia

    en.wikipedia.org/wiki/Graphic_art_software

    A screenshot of the GIMP 2.2.8 raster graphic software. A screenshot of Karbon14 vector graphic software running on an AegeanLinux desktop.. Graphic art software [1] is a subclass of application software used for graphic design, multimedia development, stylized image development, technical illustration, general image editing, or simply to access graphic files.

  5. raylib - Wikipedia

    en.wikipedia.org/wiki/Raylib

    Raylib (stylized as raylib) is a cross-platform open-source software development library.The library was made to create graphical applications and games. [3] [4]The library is designed to be suited for prototyping, tooling, graphical applications, embedded systems, and education.

  6. UV mapping - Wikipedia

    en.wikipedia.org/wiki/UV_mapping

    UV texturing is an alternative to projection mapping (e.g., using any pair of the model's X, Y, Z coordinates or any transformation of the position); it only maps into a texture space rather than into the geometric space of the object. The rendering computation uses the UV texture coordinates to determine how to paint the three-dimensional surface.

  7. Bitmap textures - Wikipedia

    en.wikipedia.org/wiki/Bitmap_textures

    If the texture is meant to be used in multimedia, 3D animation or web design, they are created in a maximum resolution equal to that of the final display. Vector graphics are an alternative to bitmap images and are made of geometric shapes, lines and curves which rely on mathematical formulas to maintain their shape.

  8. Boris RED - Wikipedia

    en.wikipedia.org/wiki/Boris_RED

    Stylized Effects New OpenGL-accelerated effects include: LED, Damaged TV, Tile Mosaic, Scan Lines, Prism, Lightning, Glare, Glint, Glitter, and Lens Flare. Painterly Effects Simulate pencil-sketched images, the wash look of a water color painting, a rotoscope toon-animation look, and charcoal drawings.

  9. Procedural texture - Wikipedia

    en.wikipedia.org/wiki/Procedural_texture

    In computer graphics, a procedural texture [1] is a texture created using a mathematical description (i.e. an algorithm) rather than directly stored data. The advantage of this approach is low storage cost, unlimited texture resolution and easy texture mapping . [ 2 ]