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  2. HTML video - Wikipedia

    en.wikipedia.org/wiki/HTML_video

    Initially, Ogg Theora was the recommended standard video format in HTML5, because it was not affected by any known patents. But on 10 December 2007, the HTML5 specification was updated, [8] replacing the reference to concrete formats: User agents should support Theora video and Vorbis audio, as well as the Ogg container format. with a ...

  3. Media Source Extensions - Wikipedia

    en.wikipedia.org/wiki/Media_Source_Extensions

    Shaka Player, an open source javascript player library for HTML5 MSE and EME video with DASH and HLS support [20] [21] The Video Player by Comcast Technology Solutions THEOplayer by OpenTelly: HLS and MPEG-DASH player for cross-platform HTML5 support without the need for Flash fallback [ 22 ]

  4. Ogg formats in HTML5 - Wikipedia

    en.wikipedia.org/wiki/Ogg_formats_in_HTML5

    The HTML5 draft specification adds video and audio elements for embedding video and audio in HTML documents.The specification had formerly recommended support for playback of Theora video and Vorbis audio encapsulated in Ogg containers to provide for easier distribution of audio and video over the internet by using open standards, but the recommendation was soon after dropped.

  5. WebM - Wikipedia

    en.wikipedia.org/wiki/WebM

    WebM is an audiovisual media file format. [5] It is primarily intended to offer a royalty-free alternative to use in the HTML video and the HTML audio elements. It has a sister project, WebP, for images.

  6. HTML5 - Wikipedia

    en.wikipedia.org/wiki/HTML5

    HTML5 is designed so that old browsers can safely ignore new HTML5 constructs. [8] In contrast to HTML 4.01, the HTML5 specification gives detailed rules for lexing and parsing , with the intent that compliant browsers will produce the same results when parsing incorrect syntax. [ 126 ]

  7. HTTP Live Streaming - Wikipedia

    en.wikipedia.org/wiki/HTTP_Live_Streaming

    HTTP Live Streaming (also known as HLS) is an HTTP-based adaptive bitrate streaming communications protocol developed by Apple Inc. and released in 2009. Support for the protocol is widespread in media players, web browsers, mobile devices, and streaming media servers.

  8. Mozilla makes its own FPS in HTML5 just to prove it can [Video]

    www.aol.com/news/2012-08-28-mozilla-html5-game...

    HTML5 has been a hot topic in the social, mobile and free-to-play game communities pretty much since it was first developed. A coding language said to incite the return of Jesus Christ through ...

  9. Comparison of HTML5 and Flash - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_HTML5_and_Flash

    Apple promoted HTML5 as an alternative to Flash for video and other content on the iOS, citing performance and security reasons for not allowing Adobe Flash Player to be installed on iOS devices, including the iPhone, iPod Touch and iPad. [62]