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Wolfenstein 3D is a first-person shooter video game developed by id Software and published by Apogee Software and FormGen.Originally released on May 5, 1992, for DOS, it was inspired by the 1981 Muse Software video game Castle Wolfenstein, and is the third installment in the Wolfenstein series.
Wolfenstein 3D: 1992 1995 FPS: GPL-2.0-or-later [357] id Software: The source code of Wolfenstein 3D, which also covered Spear of Destiny, was released on July 21, 1995. Wolfenstein: Enemy Territory: 2003 2010 FPS: GPL-3.0-or-later: Splash Damage/id Software: Game source released on August 12, 2010. [379] [341] [340] World in Conflict (server ...
The released version is the source code to Return to Castle Wolfenstein and Wolfenstein: Enemy Territory. [73] id Tech 4: 2004 2011 GPL-3.0-or-later: The released version is the source code to Doom 3. Changes to the code had to be made to avoid use of the patented Carmack's Reverse. id Tech 4.5: 2012 2012 GPL-3.0-or-later
Also included are games based on the Raven Engine, which is based on the Wolfenstein 3D engine. Pages in category "Wolfenstein 3D engine games" The following 15 pages are in this category, out of 15 total.
The source code for the Return to Castle Wolfenstein and Wolfenstein: Enemy Territory engines was released under GNU GPL-3.0-or-later on August 12, 2010. [23] The ioquake3 developers announced the start of other engine projects. [24]
The Platinum Edition (2004 - v.1.41) included Wolfenstein: Enemy Territory, a stand-alone multiplayer expansion, and Wolfenstein 3D. Return to Castle Wolfenstein: Tides of War also came with the original Wolfenstein 3D as an unlockable after beating the campaign, and included some enhancements like surround sound. [22] [23]
Wolfenstein 3D engine games (14 P) Pages in category "Wolfenstein" The following 18 pages are in this category, out of 18 total.
The game was developed open-source on GitHub with an own open-source game engine [22] by several The Battle for Wesnoth developers and released in July 2010 for several platforms. The game was for purchase on the MacOS' app store, [ 23 ] [ 24 ] iPhone App Store [ 25 ] and BlackBerry App World [ 26 ] as the game assets were kept proprietary.