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Fantasy cartography, fictional map-making, or geofiction is a type of map design that visually presents an imaginary world or concept, or represents a real-world geography in a fantastic style. [1] Fantasy cartography usually manifests from worldbuilding and often corresponds to narratives within the fantasy and science fiction genres.
Both maps locations described in fiction and stand-alone works of imaginary cartography belong in this category. Subcategories This category has the following 2 subcategories, out of 2 total.
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This is a list of fictional countries from published works of fiction (books, films, television series, games, etc.). Fictional works describe all the countries in the following list as located somewhere on the surface of the Earth as opposed to underground, inside the planet, on another world, or during a different "age" of the planet with a different physical geography.
Science fantasy The Ninth World; a future Earth the Cypher System Monte Cook Games 2013–present Nanites and technology from eight previous advanced civilizations litter the otherwise medieval Ninth World, and some beings can tap into these forces as mages of other fantasy settings could with magic. The Old World: Sword and sorcery
Hârn is a campaign setting for fantasy role-playing games, designed by N. Robin Crossby, and published by Columbia Games in 1983. In 1998 Crossby founded Kelestia Productions (KP), an electronic publishing e-company. KP and CGI now independently produce printed and online materials for use with Hârn-based role-playing campaigns and fiction.
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The 1979 edition dropped twelve maps from the first edition and added fourteen new ones. It also included an introduction by Lester del Rey . To remain of manageable size, the Atlas excludes advertising maps, cartograms, most disproportionate maps, and alternate history ("might have been") maps, focusing instead on imaginary lands derived from ...