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The first generation (generation I) of the Pokémon franchise features the original 151 fictional species of monsters introduced to the core video game series in the 1996 Game Boy games Pocket Monsters Red, Green and Blue (known as Pokémon Red, Green and Blue outside of Japan). (Later Pokemon Yellow and Blue were released Nationally)
For example, the Johto Pokédex, generation II, covers the 100 species introduced in Gold and Silver in addition to the original 151 species. The encyclopedias follow a general ordering: starter Pokémon are listed first, followed by species obtainable early in the respective games, and are concluded with Legendary and Mythical Pokémon.
Pokémon Red Version and Pokémon Blue Version are 1996 role-playing video games (RPGs) developed by Game Freak and published by Nintendo for the Game Boy.They are the first installments of the Pokémon video game series, and were first released in Japan as Pocket Monsters Red [a] and Pocket Monsters Green, [b] followed by the special edition Pocket Monsters Blue [c] later that year.
[8] [9] Nishida developed the original Pikachu sprites using a single color identity chosen to work within the Super Game Boy's hardware limitations. [1] [10] Afterwards, the design was finalized by Sugimori who, towards the end of development, drew the promotional art of all the species to give them a unified look and make any last-minute ...
The original Pokémon games are Japanese role-playing video games (RPGs) with an element of strategy and were created by Satoshi Tajiri for the Game Boy. The Pokémon series began with the release of Pocket Monsters Red and Green for the Game Boy in Japan.
Eevee is a species of fictional creatures called Pokémon created for the Pokémon media franchise. Developed by Game Freak and published by Nintendo, the Japanese franchise began in 1996 with the video games Pokémon Red and Green for the Game Boy, which were later released in North America as Pokémon Red and Blue in 1998. [6]
[10] [11] Nishida developed the original Raichu sprites using a single color identity chosen to work within the Super Game Boy's hardware limitations. [1] [12] Afterwards, the design was finalized by Sugimori who, towards the end of development, drew the promotional art of all the species to give them a unified look and make any last-minute ...
The original intention was to release the game in 1998, even synchronizing with the supposed end of the anime's first season. Development issues, worsened by Game Freak being sidetracked with Pokémon Stadium and the localization of the first generation, led the game to be postponed, and the original release slate was taken over by Pokémon ...