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  2. Grand Theft Auto modding - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_modding

    While Rockstar has previously provided some support with the original Grand Theft Auto and Grand Theft Auto 2, and even used a third-party utility for developing the Grand Theft Auto: London expansion packs, [39] the only official modification tool Rockstar has released is Rockstar Editor, [40] a tool which allows users to record and edit ...

  3. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    In August 2014 the source code for the game's X-Ray Engine 1.5.10 became available on GitHub under a non-open-source license. [223] The successor's engine, X-ray 1.6.02, became available too. [ 224 ] [ 225 ] As of October 2019 the xray-16 engine community fork, "OpenXRay", achieved compiling state and support for the two games Call of Pripyat ...

  4. Softmod - Wikipedia

    en.wikipedia.org/wiki/Softmod

    PS1 CD-R copies can be booted directly from the PS2's built-in menu; PS2 CD-R/DVD-R copies require additional software to bypass the PlayStation 2 logo check. In August 2024, a savegame exploit affecting multiple consoles and generations called TonyHawksProStrcpy [ 10 ] was released, which is present in multiple Tony Hawk's titles for the ...

  5. List of open-source video games - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_video...

    The media of Grand Theft Auto III and Grand Theft Auto: Vice City. 3D: Engine remake of Grand Theft Auto III and Grand Theft Auto: Vice City. OpenRCT2: 2014 [73] 2023 Simulation: GPL-3.0-or-later: Proprietary. It uses proprietary content from Rollercoaster Tycoon 2 and if chosen the expansion packs as well. 2D: Engine remake of Rollercoaster ...

  6. Grand Theft Auto - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto

    Grand Theft Auto Double Pack was released in 2003 for the PlayStation 2 and Xbox, and includes both Grand Theft Auto III and Vice City. [34] Grand Theft Auto: The Trilogy is a compilation of III, Vice City, and San Andreas, and was first released in 2005 for the Xbox. [35]

  7. Unofficial patch - Wikipedia

    en.wikipedia.org/wiki/Unofficial_patch

    Grand Theft Auto: San Andreas: Engine, graphics and quality-of-life fixes [69] Gothic 3: Bug fix patch [7] [33] [70] Infinity Engine (Baldur's Gate series, Icewind Dale etc.) Bug fix patch, resolution fixes [71] IL-2 Sturmovik: Cliffs of Dover: Fix mod based on source code (which later became an official release as "Blitz Edition") [72]

  8. Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_V

    Grand Theft Auto Online launched on 1 October 2013, two weeks after Grand Theft Auto V 's release. [84] Many players reported connection difficulties and game freezes during load screens. [ 85 ] [ 86 ] Rockstar released a technical patch on 5 October in an effort to resolve the issues, [ 87 ] but problems persisted the second week as some ...

  9. Multi Theft Auto - Wikipedia

    en.wikipedia.org/wiki/Multi_Theft_Auto

    The first version of Multi Theft Auto, dubbed Grand Theft Auto III: Alternative Multiplayer, attempted to fill in this gap by extending an already existing cheating tool with functionality that allowed the game to be played with a very crude form of two-player racing over a computer network purely as a proof of concept, [3] similar to how the ...