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  2. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    A game designer is a particular kind of designer, much like a graphic designer, industrial designer or architect. A game designer is not necessarily a programmer, visual designer or project manager, although sometimes he or she can also play these roles in the creation of a game. A game designer might work alone or as part of a larger team.

  3. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    A game designer is a person who designs gameplay, conceiving and designing the rules and structure of a game. [89] [90] [91] Development teams usually have a lead designer who coordinates the work of other designers. They are the main visionaries of the game. [92]

  4. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    A game artist creates visual art for games. Game artists are often vital to role-playing games and collectible card games. [5]Many graphic elements of games are created by the designer when producing a prototype of the game, revised by the developer based on testing, and then further refined by the artist and combined with artwork as a game is prepared for publication or release.

  5. Door problem - Wikipedia

    en.wikipedia.org/wiki/Door_problem

    The term was coined in 2014 by Liz England, a game designer, while she was working for Insomniac Games. [1] [2] [3] The door problem originally models the difficulty of game development, but its core principle can be applied to many disciplines and areas of work.

  6. Rules of Play - Wikipedia

    en.wikipedia.org/wiki/Rules_of_Play

    Rules of Play expresses the perspective that a theoretical framework for interactive design has not yet been established. This is not the first time this has been recognized or explored, but is explored in a fresh way in great detail - with one review stating that: "the book manages to bridge the emerging field of game studies methodologies and design theory".

  7. Ben Brode - Wikipedia

    en.wikipedia.org/wiki/Ben_Brode

    Brode became lead designer of Hearthstone in 2015, and was promoted to game director later in the year. [2] While working on Hearthstone, Brode was the public face of the game, giving interviews, [3] responding to player feedback, explaining game concepts, [4] and providing updates on the game's development.