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The people in this list already have Wikipedia entries, and as such did significant design for notable computer games, console games, or arcade games. It does not include people in managerial roles (which often includes titles like "Producer" or "Development Director") or people who developed a concept without doing actual design work on the ...
In 2019, his posts were censured by Microsoft, who subsequently removed mentions of his name from Minecraft (excluding one instance in the game's end credits) and did not invite him to the game's tenth anniversary celebration. In 2015, he co-founded a separate game studio called Rubberbrain, which was relaunched in 2024 as Bitshift Entertainment.
Markus Persson founded Mojang Studios in 2009.. Mojang Studios was founded by Markus Persson, a Swedish independent video game designer and programmer, in 2009. [3] [4] He had gained interest in video games at an early age, playing The Bard's Tale and several pirated games on his father's Commodore 128 home computer, and learned to programme at age eight with help from his sister.
The company has Intercept Games studio and Roll7 studio. Subsidiary of Take-Two Interactive. Psyonix: San Diego: California: United States 2001 Rocket League XCOM: Enemy Unknown: Acquired by Epic Games in 2019 PUBG Studios: Seongnam: South Korea 2009 Devilian PlayerUnknown's Battlegrounds: Acquired by Bluehole (currently Krafton) in 2015 Punch ...
Minecraft is a media franchise developed from and centered around the video game of the same name. Developed by Mojang Studios (formerly known as Mojang AB) and Xbox Game Studios , which are owned by Microsoft Corporation , the franchise consists of six video games, along with various books, merchandise, events, and an upcoming theatrical film.
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Tippett Studio's render farm, network and workstations needed updating in order to meet their clients' demands for increasingly realistic images without taking up more datacenter footprint or power.
GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.