When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Style Savvy - Wikipedia

    en.wikipedia.org/wiki/Style_Savvy

    Style Savvy is played by holding the DS sideways, and the game utilizes the clock and date settings on the system. There are 8 locations where the player can buy clothes, accessories, change hair styles, change outfits, and work on their shop by managing items, making ads, and more.

  3. Dress-up - Wikipedia

    en.wikipedia.org/wiki/Dress-up

    Dress-up is a children's game in which costumes or clothing are put on a person or on a doll, for role-playing or aesthetics purposes. In the UK the game is called dressing up. In the mid-1990s, dress-up games also became a video game genre in which customizing a virtual character's appearance is the primary focus.

  4. Gyaru - Wikipedia

    en.wikipedia.org/wiki/Gyaru

    Gyaru (ギャル) pronounced [ɡʲa̠ꜜɾɯ̟ᵝ], is a Japanese fashion subculture for young women, often associated with gaudy fashion styles and dyed hair. [1] The term gyaru is a Japanese transliteration of the English slang word gal.

  5. Category:Dress-up video games - Wikipedia

    en.wikipedia.org/wiki/Category:Dress-up_video_games

    Pages in category "Dress-up video games" The following 13 pages are in this category, out of 13 total. This list may not reflect recent changes. A.

  6. Ganguro - Wikipedia

    en.wikipedia.org/wiki/Ganguro

    Ganguro (ガングロ) is an alternative fashion trend among young Japanese women which peaked in popularity around the year 2000 and evolved from gyaru.. The Shibuya and Ikebukuro districts of Tokyo were the centres of ganguro fashion; it was started by rebellious youth who contradicted the traditional Japanese concept of beauty; pale skin, dark hair and neutral makeup tones.

  7. Bishōjo game - Wikipedia

    en.wikipedia.org/wiki/Bishōjo_game

    The games' range of sound effects are also used to represent the avatar's eardrums. [14] [15] The characters of these games are less realistic and often limited to only several static facial expression, gestures and occasional eye blinks, of which the former two coincide with the text displayed at the bottom of the scene and are constantly reused.

  8. Kisekae Set System - Wikipedia

    en.wikipedia.org/wiki/Kisekae_Set_System

    Using computer graphics had the advantage over traditional paper dolls in allowing multiple layers to move in unison, including visually separate pieces, giving an illusion of depth not possible with physical paper. The initial viewer software was designed for NEC PC-9800 series using a palette of 16 colours to display the doll. [4]

  9. Kogal - Wikipedia

    en.wikipedia.org/wiki/Kogal

    In Japanese culture, Kogal (コギャル, kogyaru) refers to the members of the Gyaru subculture who are still in high school and who incorporate their school uniforms into their dress style. [1] These high school girls are characterized by the typical bleached hair, make-up, shortened skirts, and wearing of loose socks .