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  2. Exception handling (programming) - Wikipedia

    en.wikipedia.org/wiki/Exception_handling...

    The implementation of exception handling in programming languages typically involves a fair amount of support from both a code generator and the runtime system accompanying a compiler. (It was the addition of exception handling to C++ that ended the useful lifetime of the original C++ compiler, Cfront. [18]) Two schemes are most common.

  3. Error hiding - Wikipedia

    en.wikipedia.org/wiki/Error_hiding

    In this C# example, all exceptions are caught regardless of type, and a new generic exception is thrown, keeping only the message of the original exception. The original stacktrace is lost, along with the type of the original exception, any exception for which the original exception was a wrapper, and any other information captured in the ...

  4. Exception handling - Wikipedia

    en.wikipedia.org/wiki/Exception_handling

    An exception handling mechanism allows the procedure to raise an exception [2] if this precondition is violated, [1] for example if the procedure has been called on an abnormal set of arguments. The exception handling mechanism then handles the exception. [3] The precondition, and the definition of exception, is subjective.

  5. Exception handling syntax - Wikipedia

    en.wikipedia.org/wiki/Exception_handling_syntax

    Exception handling syntax is the set of keywords and/or structures provided by a computer programming language to allow exception handling, which separates the handling of errors that arise during a program's operation from its ordinary processes.

  6. Marker interface pattern - Wikipedia

    en.wikipedia.org/wiki/Marker_interface_pattern

    The marker interface pattern is a design pattern in computer science, used with languages that provide run-time type information about objects.It provides a means to associate metadata with a class where the language does not have explicit support for such metadata.

  7. Exception chaining - Wikipedia

    en.wikipedia.org/wiki/Exception_chaining

    Exception chaining, or exception wrapping, is an object-oriented programming technique of handling exceptions by re-throwing a caught exception after wrapping it inside a new exception. The original exception is saved as a property (such as cause ) of the new exception.

  8. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Python is a high-level, general-purpose programming language. Its design philosophy emphasizes code readability with the use of significant indentation. [33] Python is dynamically type-checked and garbage-collected. It supports multiple programming paradigms, including structured (particularly procedural), object-oriented and functional ...

  9. Coding by exception - Wikipedia

    en.wikipedia.org/wiki/Coding_by_exception

    Using these exceptions to handle specific errors that arise to continue the program is called coding by exception. This anti-pattern can quickly degrade software in performance and maintainability. Executing code even after the exception is raised resembles the goto method in many software languages, which is also considered poor practice.