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This work can be seen in Physical Knowledge in Preschool Education (1978) and Group Games in Early Education (1980) (which she wrote with Rheta DeVries), and Number in Preschool and Kindergarten (1982). From 1980 to 2000, she developed a primary arithmetic program based on Piaget's theory.
The Chisanbop system. When a finger is touching the table, it contributes its corresponding number to a total. Chisanbop or chisenbop (from Korean chi (ji) finger + sanpŏp (sanbeop) calculation [1] 지산법/指算法), sometimes called Fingermath, [2] is a finger counting method used to perform basic mathematical operations.
Curriculum is designed for differing ages. For example, counting to 10 is generally after the age of four. [24] A 19-month-old girl after her first 9 hours at preschool. Some studies dispute the benefits of preschool education, [25] [26] finding that preschool can be detrimental to cognitive and social development.
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Kim's Game is a memory exercise, played with a selection of stones or other distinguishable objects. Kim's Game is a game or exercise played by Scouts, [1] the military, and other groups, in which a selection of objects must be memorised.
A valid number sentence that is true: 83 + 19 = 102. A valid number sentence that is false: 1 + 1 = 3. A valid number sentence using a 'less than' symbol: 3 + 6 < 10.