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Thus, a representation that compresses the storage size of a file from 10 MB to 2 MB yields a space saving of 1 - 2/10 = 0.8, often notated as a percentage, 80%. For signals of indefinite size, such as streaming audio and video, the compression ratio is defined in terms of uncompressed and compressed data rates instead of data sizes:
The Sloot Digital Coding System is an alleged data sharing technique that its inventor claimed could store a complete digital movie file in 8 kilobytes of data — which, if true, would dramatically disprove Shannon's source coding theorem, a widely accepted principle of information theory that predicts how much data compression of a digital file is mathematically possible.
The DCT, which is fundamental to modern video compression, [73] was introduced by Nasir Ahmed, T. Natarajan and K. R. Rao in 1974. [17] [74] H.261, which debuted in 1988, commercially introduced the prevalent basic architecture of video compression technology. [75] It was the first video coding format based on DCT compression. [73]
A video coding format [a] (or sometimes video compression format) is a content representation format of digital video content, such as in a data file or bitstream.It typically uses a standardized video compression algorithm, most commonly based on discrete cosine transform (DCT) coding and motion compensation.
bzip2 is a free and open-source file compression program that uses the Burrows–Wheeler algorithm.It only compresses single files and is not a file archiver.It relies on separate external utilities for tasks such as handling multiple files, encryption, and archive-splitting.
The quality the codec can achieve is heavily based on the compression format the codec uses. A codec is not a format, and there may be multiple codecs that implement the same compression specification – for example, MPEG-1 codecs typically do not achieve quality/size ratio comparable to codecs that implement the more modern H.264 specification.