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Open-source WebGL framework based on OpenSceneGraph concepts. PlayCanvas: JavaScript: No Yes Yes Yes Partially Native (1.0 and 2.0) Yes DAE, DXF, FBX, glTF, OBJ No MIT (engine), proprietary (cloud-hosted editor) Open-source 3D game engine alongside a proprietary cloud-hosted creation platform that allows for editing via a browser-based interface.
Kubity was created by SPK Technology (ex Kubity S.A.S.), a Paris-based software company specializing in automatic 3D data optimization and visualization. Founded in 2012 by a group of software engineers and an urban projects developer, they united around a simple idea: create a way for anyone, anywhere to simply and intuitively explore 3D models on smartphones and computers.
Open source Entity component system WebVR framework Adventure Game Interpreter: C: 1984 C style Yes 2D DOS, Apple SOS, ProDOS, Classic Mac OS, Atari TOS: List: Proprietary: Adventure Game Studio: C++: 1997 AGSScript Yes 2D Windows, Linux: Chzo Mythos, Blackwell: Artistic 2.0
The first 3D graphics framework was probably Core, published by the ACM in 1977. ... WebGL is a JavaScript interface for OpenGL ES API, promoted by Khronos.
WebGPU enables 3D graphics within an HTML canvas.It also has robust support for general-purpose GPU computations. [3]WebGPU uses its own shading language called WGSL that was designed to be trivially translatable to SPIR-V, until complaints caused redirection into a more traditional design, similar to other shading languages.
Microsoft Edge – Prefixed WebGL 1.0 is available on Windows 10 Mobile. [51] Opera Mobile – Opera Mobile 12 supports WebGL 1.0 (on Android only). [52] Safari on iOS – WebGL 1.0 is available for mobile Safari in iOS 8. [53] WebGL 2.0 is available for mobile Safari in iOS 15. [44] Sailfish OS – WebGL 1.0 is supported in the default ...
With the advent of WebGL, Paul Brunt was able to implement the new rendering technology quite easily as Three.js was designed with the rendering code as a module rather than in the core itself. [10] Branislav Uličný, an early contributor, started with Three.js in 2010 after having posted a number of WebGL demos on his own site.
Since version 5, Unity has been offering its WebGL bundle compiled to JavaScript using a 2-stage language translator (C# to C++ and finally to JavaScript). [94] Unity was the default software development kit (SDK) used for Nintendo's Wii U video game console , with a free copy included by Nintendo with each Wii U developer license.