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  2. List of WebGL frameworks - Wikipedia

    en.wikipedia.org/wiki/List_of_WebGL_frameworks

    Open-source WebGL framework based on OpenSceneGraph concepts. PlayCanvas: JavaScript: No Yes Yes Yes Partially Native (1.0 and 2.0) Yes DAE, DXF, FBX, glTF, OBJ No MIT (engine), proprietary (cloud-hosted editor) Open-source 3D game engine alongside a proprietary cloud-hosted creation platform that allows for editing via a browser-based interface.

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    WebGL, Windows, Linux, macOS, iOS, Android: ... 2D/3D game builder with drag and drop functionalities, coding optional (not required), FREE license available

  4. WebGL - Wikipedia

    en.wikipedia.org/wiki/WebGL

    WebGL is widely supported by modern browsers. However, its availability depends on other factors, too, like whether the GPU supports it. The official WebGL website offers a simple test page. [18]

  5. OpenFL - Wikipedia

    en.wikipedia.org/wiki/OpenFL

    In the browser, WebGL is the default renderer but if unavailable then canvas (CPU rendering) is used. [21] Certain features ( shape.graphics or bitmapData.draw ) will use CPU rendering, but the display list remains GPU accelerated as far as possible.

  6. WebGPU - Wikipedia

    en.wikipedia.org/wiki/WebGPU

    WebGPU enables 3D graphics within an HTML canvas.It also has robust support for general-purpose GPU computations. [3]WebGPU uses its own shading language called WGSL that was designed to be trivially translatable to SPIR-V, until complaints caused redirection into a more traditional design, similar to other shading languages.

  7. GLGE (programming library) - Wikipedia

    en.wikipedia.org/wiki/GLGE_(programming_library)

    GLGE is a programming library for use with WebGL and JavaScript. GLGE is a JavaScript library intended to ease the use of WebGL, a native browser JavaScript API giving direct access to OpenGL ES 2, allowing for the use of hardware accelerated 2D and 3D applications without having to download any plugins.

  8. Phaser (game framework) - Wikipedia

    en.wikipedia.org/wiki/Phaser_(game_framework)

    Phaser is a 2D game framework used for making HTML5 games for desktop and mobile. [1] It is free software developed by Photon Storm. [2]Phaser uses both a canvas and WebGL renderer internally and can automatically swap between them based on browser support.

  9. Blend4Web - Wikipedia

    en.wikipedia.org/wiki/Blend4Web

    Being based on the cross-browser WebGL API, Blend4Web runs in the majority [15] of web browsers, including mobile ones. [16] There are some caveats for browsers with experimental WebGL support, such as Internet Explorer. [17] There are also applications developed to run on Tizen-powered devices such as the Samsung Gear S2 smartwatch. [18]