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The typing passages are popular culture references and come from songs, films, television shows, video games and books. [5] For example, text selections include passages from such sources as Monty Python and the Holy Grail , A Clockwork Orange , and Stephen Colbert 's I Am America (And So Can You!) .
From the 1920s through the 1970s, typing speed (along with shorthand speed) was an important secretarial qualification and typing contests were popular and often publicized by typewriter companies as promotional tools. A less common measure of the speed of a typist, CPM is used to identify the number of characters typed per minute.
"The quick brown fox jumps over the lazy dog" is an English-language pangram – a sentence that contains all the letters of the alphabet. The phrase is commonly used for touch-typing practice, testing typewriters and computer keyboards , displaying examples of fonts , and other applications involving text where the use of all letters in the ...
As of 2019, the average typing speed on a mobile phone was 36.2 wpm with 2.3% uncorrected errors—there were significant correlations with age, level of English proficiency, and number of fingers used to type. [3] Some typists have sustained speeds over 200 wpm for a 15-second typing test with simple English words. [4]
Tux Typing is a free and open source typing tutor created especially for children. [1] It features several different types of game play, with a variety of difficulty levels. [ 2 ] It is designed to be fun and to improve words per minute speed of typists.
Mavis Beacon Teaches Typing is an application software program designed to teach touch typing. Released in late 1987 by The Software Toolworks, the program aimed to enhance users' typing skills through a series of interactive lessons and games. Mavis Beacon is an entirely fictional character, created for marketing purposes.
Tux Typing, a typing game for Linux. A typing game is a genre of video games that involves correctly entering letters, words, or sentences on the keyboard. It began as a sub-genre of educational games designed to familiarize players with keyboard use and to improve skill at touch typing. Successfully typing a letter or word is tied to an action ...
Skimming is a process of speed reading that involves visually searching the sentences of a page for clues to the main idea or when reading an essay, it can mean reading the beginning and ending for summary information, then optionally the first sentence of each paragraph to quickly determine whether to seek still more detail, as determined by the questions or purpose of the reading.