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  2. Intersecting chords theorem - Wikipedia

    en.wikipedia.org/wiki/Intersecting_chords_theorem

    In Euclidean geometry, the intersecting chords theorem, or just the chord theorem, is a statement that describes a relation of the four line segments created by two intersecting chords within a circle. It states that the products of the lengths of the line segments on each chord are equal. It is Proposition 35 of Book 3 of Euclid's Elements.

  3. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Line–line_intersection

    Two intersecting lines. In Euclidean geometry, the intersection of a line and a line can be the empty set, a point, or another line.Distinguishing these cases and finding the intersection have uses, for example, in computer graphics, motion planning, and collision detection.

  4. Buffer solution - Wikipedia

    en.wikipedia.org/wiki/Buffer_solution

    A buffer solution is a solution where the pH does not change significantly on dilution or if an acid or base is added at constant temperature. [1] Its pH changes very little when a small amount of strong acid or base is added to it. Buffer solutions are used as a means of keeping pH at a nearly constant value in a wide variety of chemical ...

  5. Category:Buffer solutions - Wikipedia

    en.wikipedia.org/wiki/Category:Buffer_solutions

    A category for buffering agents and buffer solutions made with them. Pages in category "Buffer solutions" The following 39 pages are in this category, out of 39 total

  6. Intersection (geometry) - Wikipedia

    en.wikipedia.org/wiki/Intersection_(geometry)

    In geometry, an intersection is a point, line, or curve common to two or more objects (such as lines, curves, planes, and surfaces). The simplest case in Euclidean geometry is the line–line intersection between two distinct lines, which either is one point (sometimes called a vertex) or does not exist (if the lines are parallel). Other types ...

  7. Intersection - Wikipedia

    en.wikipedia.org/wiki/Intersection

    In geometry, an intersection is a point, line, or curve common to two or more objects (such as lines, curves, planes, and surfaces). The simplest case in Euclidean geometry is the line–line intersection between two distinct lines, which either is one point (sometimes called a vertex) or does not exist (if the lines are parallel). Other types ...

  8. Buffon's needle problem - Wikipedia

    en.wikipedia.org/wiki/Buffon's_needle_problem

    Similar to the examples described above, we consider x, y, φ to be independent uniform random variables over the ranges 0 ≤ x ≤ a, 0 ≤ y ≤ b, − ⁠ π / 2 ⁠ ≤ φ ≤ ⁠ π / 2 ⁠. To solve such a problem, we first compute the probability that the needle crosses no lines, and then we take its complement.

  9. Intersecting secants theorem - Wikipedia

    en.wikipedia.org/wiki/Intersecting_secants_theorem

    Next to the intersecting chords theorem and the tangent-secant theorem, the intersecting secants theorem represents one of the three basic cases of a more general theorem about two intersecting lines and a circle - the power of point theorem.