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Conceived by Chris Metzen and James Phinney, the StarCraft series has been a commercial and critical success. The first game, StarCraft, is regarded as being highly influential in the real-time strategy genre. [6] Combined with its official expansion, Brood War, over 10 million copies of StarCraft have been sold globally. [7]
StarCraft is a military science fiction media franchise created by Chris Metzen and James Phinney and owned by Blizzard Entertainment. [1] The series, set in the beginning of the 26th century, centers on a galactic struggle for dominance among four species—the adaptable and mobile Terrans, the ever-evolving insectoid Zerg, the powerful and enigmatic Protoss, and the godlike Xel'Naga creator ...
In StarCraft II, Raynor was again voiced by Robert Clotworthy. [4] The tactical shooter StarCraft: Ghost was to feature Raynor as Clotworthy stated he was brought in to voice the character; [1] however, the game has since been canceled and Raynor's role was never revealed. Bill Roper, Blizzard North's former vice president, stated that the game ...
Never has the term "star-crossed lovers" fashioned itself quite so literally and figuratively, at the same time, as it does in StarCraft 2: Heart of the Swarm. From colleagues, to guilty actions ...
StarCraft 64 lacked the online multiplayer capabilities and speech in mission briefings. In addition, cut scenes were shortened. [65] StarCraft 64 was a runner-up for GameSpot's annual "Best Game Story" and "Best Strategy Game" awards among console games, which went respectively to Summoner and Ogre Battle 64. [69]
PC Gamer ' s Rich McCormick cited the pair in 2011 as examples of how the electronics sports profession is developing celebrities. [4] The Verge ' s Paul Miller referred to Tastosis as "the primary practitioners of StarCraft casting". [5] A crowdfunded documentary about their careers, Sons of StarCraft, was released in early 2013. [6]