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Oculus Touch is a line of motion controller systems used by Meta Platforms (formerly Oculus) virtual reality headsets. The controller was first introduced in 2016 as a standalone accessory for the Oculus Rift CV1 , and began to be bundled with the headset and all future Oculus products beginning in July 2017.
Meta Horizon OS has gone through several changes since the release of the Oculus Rift DK1 on March 29, 2013.. The operating system has been updated on a roughly monthly basis since the v1.0 release in 2016, and was gradually ported from a proprietary embedded operating system to Android starting in 2015, first for the Samsung Gear VR and later for its own headsets.
In an October 2019 report, Sony, Facebook (Oculus), and HTC were identified by Trend Force as the three largest manufacturers of VR hardware. [26] 2019 saw Facebook release the first-generation Oculus Quest, a successor to the Oculus Go concept which supports motion controllers and positional tracking with 6DOF. [27] [28]
A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as game controllers include keyboards , mice , gamepads , and joysticks , as well as special purpose devices, such as ...
Oculus Rift headset's backside, showing its lenses. The CV1 is an improved version of the Crescent Bay Prototype, featuring per-eye displays running at 90 Hz with a higher combined resolution than DK2, 360-degree positional tracking, integrated audio, a vastly increased positional tracking volume, and a heavy focus on consumer ergonomics and aesthetics.
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Apps and games made for the Rift headsets were backwards-compatible with the Oculus Quest. On April 22, 2024, the company announced that the platform would be rebranded as Meta Horizon OS and opened to third-party headset manufacturers, starting with Microsoft , Asus and Lenovo .
Compatible games would play in conventional 2D until a "3D mode" was activated via a button press or combination, which allowed them to display a stereoscopic image in a similar manner to the SegaScope 3-D glasses for Sega's Master System. [8] [9] The 3D System was a commercial failure and, as a result, was never released outside Japan. [3]