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1.62, 2.7, 5.4, 8.1, 10, 13.5, or 20 Gbit/s data rate per lane; 1, 2, or 4 lanes ... also called Dual-Mode DisplayPort, is a standard which allows DisplayPort sources ...
Ultra High-Definition, or Quad Full High-Definition Four times the resolution of 1080p. Requires a dual-link DVI, category 2 (high-speed) HDMI, DisplayPort or a single Thunderbolt link, and a reduced scan rate (up to 30 Hz); a DisplayPort 1.2 connection can support this resolution at 60 Hz, or 30 Hz in stereoscopic 3D. 3840×2160 (8,294k) 3840 2160
The monitor only supported DisplayPort version 1.2, which is limited to 5120 × 2880 at 30 Hz. To work around this, the UP2715K implemented a system by which the bandwidth of two DisplayPort connections could be combined to achieve 60 Hz, using a picture-by-picture mode to virtually treat the display as two smaller 2560 × 2880 monitors side-by ...
The graphics display resolution is also known as the display mode or the video mode, although these terms usually include further specifications such as the image refresh rate and the color depth. The resolution itself only indicates the number of distinct pixels that can be displayed on a screen, which affects the sharpness and clarity of the ...
Stereo mode (combine bits 6–5 with bit 0): 00 x = none, bit 0 is "don't care"; 01 0 = field sequential, right during stereo sync; 10 0 = field sequential, left during stereo sync; 01 1 = 2-way interleaved, right image on even lines; 10 1 = 2-way interleaved, left image on even lines; 11 0 = 4-way interleaved; 11 1 = side-by-side interleaved ...
Display Data Channel (DDC) is a collection of protocols for digital communication between a computer display and a graphics adapter that enable the display to communicate its supported display modes to the adapter and that enable the computer host to adjust monitor parameters, such as brightness and contrast.
Windows 10 October 2018 Update (Version 1809) Includes WDDM 2.5. [52] Updates to Display driver development in Windows 10, version 1809 include the following features: [53] Shader Model 6.3, adding support for DirectX12 Raytracing (DXR). [54] Raytracing, in order to support hardware-accelerated raytracing in Direct3D 12.
The original FreeSync is based over DisplayPort 1.2a, using an optional feature that VESA terms Adaptive-Sync. [9] [10] This feature was in turn ported by AMD from a Panel-Self-Refresh (PSR) feature from Embedded DisplayPort 1.0, [11] which allows panels to control its own refreshing intended for power-saving on laptops. [12]