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  2. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    [24] [25] In June 2015, Valve announced that Dota 2, originally made in the Source engine, would be ported over to Source 2 in an update called Dota 2 Reborn. [ 26 ] [ 27 ] Reborn was first released to the public as an opt-in beta update that same month before officially replacing the original client in September 2015, making it the first game ...

  3. Portal (series) - Wikipedia

    en.wikipedia.org/wiki/Portal_(series)

    Portal is a series of first-person puzzle-platform video games developed by Valve.Set in the Half-Life universe, the two main games in the series, Portal (2007) and Portal 2 (2011), center on a woman, Chell, forced to undergo a series of tests within the Aperture Science Enrichment Center by a malicious artificial intelligence, GLaDOS, that controls the facility.

  4. Portal 2 - Wikipedia

    en.wikipedia.org/wiki/Portal_2

    According to NPD Group, Portal 2 was the second-best selling game in the U.S. in April 2011, [233] at 637,000 copies, [234] and the fourth-best selling in May. [235] However, NPD does not include sales on Valve's Steam platform. [234] Portal 2 was the best selling game in the U.K. in the first week of its release, the first number-one for a ...

  5. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    Other functions like abs, sin, pow, etc, are provided but they can also all operate on vector quantities, i.e. pow(vec3(1.5, 2.0, 2.5), abs(vec3(0.1, -0.2, 0.3))). GLSL supports function overloading (for both built-in functions and operators, and user-defined functions), so there might be multiple function definitions with the same name, having ...

  6. Shading language - Wikipedia

    en.wikipedia.org/wiki/Shading_language

    The shader assembly language in Direct3D 8 and 9 is the main programming language for vertex and pixel shaders in Shader Model 1.0/1.1, 2.0, and 3.0. It is a direct representation of the intermediate shader bytecode which is passed to the graphics driver for execution.

  7. Unified shader model - Wikipedia

    en.wikipedia.org/wiki/Unified_shader_model

    The unified shader model uses the same hardware resources for both vertex and fragment processing. In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.

  8. Source 2 - Wikipedia

    en.wikipedia.org/wiki/Source_2

    Source 2 is a video game engine developed by Valve. The engine was announced in 2015 as the successor to the original Source engine, with the first game to use it, Dota 2, being ported from Source that same year. Other Valve games such as Artifact, Dota Underlords, Half-Life: Alyx, Counter-Strike 2, and Deadlock have been produced with the engine.

  9. Portal Reloaded - Wikipedia

    en.wikipedia.org/wiki/Portal_Reloaded

    [2] [3] [4] Unique to the mod is a third "time portal", colored green, which allows the player to go between the same point in two alternate versions of the test chamber, one in the past and one in the future. [1] [2] The test chambers in the future are in disrepair and resemble early chambers of Portal 2, whereas those in the past are in fresh ...