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  2. Video game localization - Wikipedia

    en.wikipedia.org/wiki/Video_game_localization

    Since the beginning of video game history, video games have been localized. One of the first widely popular video games, Pac-Man was localized from Japanese. The original transliteration of the Japanese title would be "Puck-Man", but the decision was made to change the name when the game was imported to the United States out of fear that the word 'Puck' would be vandalized into an obscenity.

  3. Video games in Latin America - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_Latin_America

    The video game market in Latin America has been rapidly growing since the early 2010s, and it is one of fastest growing in the global market. [1] In 2016, the market had already overtaken those in music, magazines and radio. [1] As of 2022, there were 316 million gamers in Latin America. [2] With the Latin American game market being worth $8.4 ...

  4. List of constructed languages - Wikipedia

    en.wikipedia.org/wiki/List_of_constructed_languages

    Language of the world of Tékumel as described in this roleplaying game. Gargish: Ultima series 1981–2013 Language of the gargoyle race. D'ni: Myst series 1993–2005 Cyan Worlds: Language spoken by the subterranean D'ni people. Hymmnos: Ar Tonelico: 2006–2010 Akira Tsuchiya

  5. Fictional language - Wikipedia

    en.wikipedia.org/wiki/Fictional_language

    Fictional languages are the subset of constructed languages (conlangs) that have been created as part of a fictional setting (e.g. for use in a book, movie, television show, or video game). Typically they are the creation of one individual, while natural languages evolve out of a particular culture or people group, and other conlangs may have ...

  6. Latin - Wikipedia

    en.wikipedia.org/wiki/Latin

    The spoken Latin that would later become Romanian diverged somewhat more from the other varieties, as it was largely separated from the unifying influences in the western part of the Empire. Spoken Latin began to diverge into distinct languages by the 9th century at the latest, when the earliest extant Romance writings begin to appear.

  7. Localization of Square Enix video games - Wikipedia

    en.wikipedia.org/wiki/Localization_of_Square...

    The Japanese video game developer and publisher Square Enix (formerly two companies called Square and Enix prior to 2003) has been translating its games for North America since the late 1980s, and the PAL region and Asia since the late 1990s. It has not always released all of its games in all major regions, and continues to selectively release ...

  8. Languages of South America - Wikipedia

    en.wikipedia.org/wiki/Languages_of_South_America

    Main language families of South America (other than Aimaran, Mapudungun, and Quechuan, which expanded after the Spanish conquest). Indigenous languages of South America include, among several others, the Quechua languages in Bolivia, Ecuador, and Peru and to a lesser extent in Argentina, Chile, and Colombia; Guaraní in Paraguay and to a much lesser extent in Argentina and Bolivia; Aymara in ...

  9. Romance languages - Wikipedia

    en.wikipedia.org/wiki/Romance_languages

    The Romance languages, also known as the Latin [2] or Neo-Latin [3] languages, are the languages that are directly descended from Vulgar Latin. [4] They are the only extant subgroup of the Italic branch of the Indo-European language family. The five most widely spoken Romance languages by number of native speakers are: