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  2. Java (programming language) - Wikipedia

    en.wikipedia.org/wiki/Java_(programming_language)

    Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers write once, run anywhere (), [16] meaning that compiled Java code can run on all platforms that support Java without the need to recompile. [17]

  3. Code generation (compiler) - Wikipedia

    en.wikipedia.org/wiki/Code_generation_(compiler)

    (For more information on compiler design, see Compiler.) The input to the code generator typically consists of a parse tree or an abstract syntax tree. [1] The tree is converted into a linear sequence of instructions, usually in an intermediate language such as three-address code. Further stages of compilation may or may not be referred to as ...

  4. Java compiler - Wikipedia

    en.wikipedia.org/wiki/Java_compiler

    The most common form of output from a Java compiler is Java class files containing cross-platform intermediate representation (IR), called Java bytecode. [ 2 ] The Java virtual machine (JVM) loads the class files and either interprets the bytecode or just-in-time compiles it to machine code and then possibly optimizes it using dynamic compilation .

  5. Java (software platform) - Wikipedia

    en.wikipedia.org/wiki/Java_(software_platform)

    The Java platform is a suite of programs that facilitate developing and running programs written in the Java programming language. A Java platform includes an execution engine (called a virtual machine), a compiler and a set of libraries; there may also be additional servers and alternative libraries that depend on the requirements.

  6. Peephole optimization - Wikipedia

    en.wikipedia.org/wiki/Peephole_optimization

    Peephole optimization is an optimization technique performed on a small set of compiler-generated instructions, known as a peephole or window, [1] [2] that involves replacing the instructions with a logically equivalent set that has better performance.

  7. Compilers: Principles, Techniques, and Tools - Wikipedia

    en.wikipedia.org/wiki/Compilers:_Principles...

    Compilers: Principles, Techniques, and Tools [1] is a computer science textbook by Alfred V. Aho, Monica S. Lam, Ravi Sethi, and Jeffrey D. Ullman about compiler construction for programming languages. First published in 1986, it is widely regarded as the classic definitive compiler technology text. [2]

  8. Programming paradigm - Wikipedia

    en.wikipedia.org/wiki/Programming_paradigm

    [1] Paradigms are separated along and described by different dimensions of programming. Some paradigms are about implications of the execution model, such as allowing side effects, or whether the sequence of operations is defined by the execution model. Other paradigms are about the way code is organized, such as grouping into units that ...

  9. Bootstrapping (compilers) - Wikipedia

    en.wikipedia.org/wiki/Bootstrapping_(compilers)

    Stage 1: the bootstrap compiler is produced. This compiler is enough to translate its own source into a program which can be executed on the target machine. At this point, all further development is done using the language defined by the bootstrap compiler, and stage 2 begins. Stage 2: a full compiler is produced by the bootstrap compiler.