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  2. Matching pennies - Wikipedia

    en.wikipedia.org/wiki/Matching_pennies

    Matching pennies is used primarily to illustrate the concept of mixed strategies and a mixed strategy Nash equilibrium. [1] This game has no pure strategy Nash equilibrium since there is no pure strategy (heads or tails) that is a best response to a best response. In other words, there is no pair of pure strategies such that neither player ...

  3. Forgiveness - Wikipedia

    en.wikipedia.org/wiki/Forgiveness

    Emperor Marcus Aurelius shows clemency to the vanquished after his success against tribes (Capitoline Museum in Rome). Forgiveness, in a psychological sense, is the intentional and voluntary process by which one who may have felt initially wronged, victimized, harmed, or hurt goes through a process of changing feelings and attitude regarding a given offender for their actions, and overcomes ...

  4. How Exhibiting Forgiveness Explores the Limits of Religion ...

    www.aol.com/exhibiting-forgiveness-explores...

    André Holland and John Earl Jelks in <i>Exhibiting Forgiveness</i> Credit - Courtesy of Roadside Attractions. I n 2016, Titus Kaphar made The Jerome Project, a short documentary in which he ...

  5. The Forgiveness Project - Wikipedia

    en.wikipedia.org/wiki/The_Forgiveness_Project

    The Forgiveness Project [1] is a UK-based charity that uses real stories of victims and perpetrators of crime and violence to help people explore ideas around forgiveness and alternatives to revenge. With no political or religious affiliations, The Forgiveness Project's independent and inclusive approach ensures its core message – that ...

  6. Prisoner's dilemma - Wikipedia

    en.wikipedia.org/wiki/Prisoner's_dilemma

    A game modeled after the iterated prisoner's dilemma is a central focus of the 2012 video game Zero Escape: Virtue's Last Reward and a minor part in its 2016 sequel Zero Escape: Zero Time Dilemma. In The Mysterious Benedict Society and the Prisoner's Dilemma by Trenton Lee Stewart , the main characters start by playing a version of the game and ...

  7. Play (activity) - Wikipedia

    en.wikipedia.org/wiki/Play_(activity)

    An "exergame" is a game that incorporates some physical movement but is not formal exercise. Such games increase one's heart rate to the level of aerobics exercise and result in significant improvements in mental faculties such as math and recall memory. [79] Playing video games is one of the most common mediums of play for children and adults ...

  8. Keep away - Wikipedia

    en.wikipedia.org/wiki/Keep_away

    Keep Away, also called Monkey in the Middle, Piggy in the Middle, Pickle in a Dish, or Pickle in the Middle, or Monkey, is a children's game in which two or more players must pass a ball to one another, while another player (in the middle) attempts to intercept it. The game could be considered a reverse form of circle dodgeball, because instead ...

  9. Telephone game - Wikipedia

    en.wikipedia.org/wiki/Telephone_game

    The pen-and-paper game Telephone Pictionary (also known as Eat Poop You Cat [28]) is played by alternately writing and illustrating captions, the paper being folded so that each player can only see the previous participant's contribution. [29] The game was first implemented online by Broken Picture Telephone in early 2007. [30]