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  2. Technology integration - Wikipedia

    en.wikipedia.org/wiki/Technology_integration

    Technology integration is defined as the use of technology to enhance and support the educational environment. Technology integration in the classroom can also support classroom instruction by creating opportunities for students to complete assignments on the computer rather than with normal pencil and paper. [ 1 ]

  3. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Educational Technology has been used in such training provision. For example, in the UK, the Skills Bootcamp scheme aims to improve the skillset of general population through the use of educational technological training. [197] Government agencies act to promote the use of Educational Technology in schools and by private enterprise.

  4. Computers in the classroom - Wikipedia

    en.wikipedia.org/wiki/Computers_in_the_classroom

    College campuses used computer mainframes in education since the initial days of this technology, and throughout the initial development of computers. The earliest large-scale study of educational computer usage conducted for the National Science Foundation by The American Institute for Research concluded that 13% of the nation's public high schools used computers for instruction, although no ...

  5. Education and technology - Wikipedia

    en.wikipedia.org/wiki/Education_and_technology

    An example of the application of innovative technology in education is the implementation of an AI-based tutoring system at an entry-level IT school in Pensacola by the U.S. Navy. This system incorporates a human tutor who closely monitors the progress of the students and provides individual assessments.

  6. Online communication between school and home - Wikipedia

    en.wikipedia.org/wiki/Online_communication...

    Utilizing online communication methods, schools help students develop Netiquette, and technical and computer skills. [ 3 ] [ 4 ] In addition, teachers can provide parents with frequent information about school programs and their children's progress through automated e-mails, official websites and learning management systems .

  7. Virtual reality in primary education - Wikipedia

    en.wikipedia.org/wiki/Virtual_Reality_in_Primary...

    The environment can be designed in any context, and users control their avatars to accomplish tasks in virtual worlds. An academic review on past empirical research identified three main areas virtual worlds are used in school settings: (1) communication spaces, (2) simulation of space, and (3) experiential spaces. [17]

  8. Science, technology, society and environment education

    en.wikipedia.org/wiki/Science,_technology...

    Pedretti, E. (1996) Learning about science, technology and society (STS) through an action research project: co-constructing an issues based model for STS education. School Science and Mathematics, 96 (8), pp. 432–440. Pedretti, E. (1997) Septic tank crisis: a case study of science, technology and society education in an elementary school.

  9. ISTE Standards - Wikipedia

    en.wikipedia.org/wiki/ISTE_Standards

    At that time, the standards focused on technology skills in students. [1] Standards for teachers and administrators followed in 2000 and 2001, respectively. In 2007, ISTE reviewed its student standards and re-released them as the ISTE Standards for Students. Their focus became integration of technology in the classroom. [2]