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  2. Sound localization - Wikipedia

    en.wikipedia.org/wiki/Sound_localization

    Sound localization is a listener's ability to identify the location or origin of a detected sound in direction and distance. The sound localization mechanisms of the mammalian auditory system have been extensively studied. The auditory system uses several cues for sound source localization, including time difference and level difference (or ...

  3. Acoustic location - Wikipedia

    en.wikipedia.org/wiki/Acoustic_location

    Acoustic wayfinding, the practice of using auditory cues and sound markers to navigate indoor and outdoor spaces; Animal echolocation, animals emitting sound and listening to the echo in order to locate objects or navigate; Echo sounding, listening to the echo of sound pulses to measure the distance to the bottom of the sea, a special case of ...

  4. Frog hearing and communication - Wikipedia

    en.wikipedia.org/wiki/Frog_hearing_and_communication

    It is now considered an important example of the neural basis of animal behavior, because of the simplicity of the sounds, the relative ease with which neurophysiological recordings can be made from the auditory nerve, and the reliability of localization behavior. Acoustic communication is essential for the frog's survival in both territorial ...

  5. 3D sound reconstruction - Wikipedia

    en.wikipedia.org/wiki/3d_sound_reconstruction

    3D sound reconstruction is the application of reconstruction techniques to 3D sound localization technology. These methods of reconstructing three- dimensional sound are used to recreate sounds to match natural environments and provide spatial cues of the sound source.

  6. Human echolocation - Wikipedia

    en.wikipedia.org/wiki/Human_echolocation

    The 2017 video game Perception places the player in the role of a blind woman who must use echolocation to navigate the environment. [35] In the 2012 film Imagine, the main character teaches echolocation to students at a clinic for the visually impaired. This unconventional method spurs a controversy but helps students explore the world. [36]

  7. Head shadow - Wikipedia

    en.wikipedia.org/wiki/Head_shadow

    A head shadow (or acoustic shadow) is a region of reduced amplitude of a sound because it is obstructed by the head. It is an example of diffraction. [1] [2]Sound may have to travel through and around the head in order to reach an ear.

  8. Sound - Wikipedia

    en.wikipedia.org/wiki/Sound

    For example, sound moving through wind will have its speed of propagation increased by the speed of the wind if the sound and wind are moving in the same direction. If the sound and wind are moving in opposite directions, the speed of the sound wave will be decreased by the speed of the wind. The viscosity of the medium.

  9. 3D sound localization - Wikipedia

    en.wikipedia.org/wiki/3D_sound_localization

    A general way to implement 3d sound localization is to use the HRTF(Head-related transfer function). First, compute HRTFs for the 3D sound localization, by formulating two equations; one represents the signal of a given sound source and the other indicates the signal output from the robot head microphones for the sound transferred from the source.