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  2. Closest pair of points problem - Wikipedia

    en.wikipedia.org/wiki/Closest_pair_of_points_problem

    The closest pair of points problem or closest pair problem is a problem of computational geometry: given points in metric space, find a pair of points with the smallest distance between them. The closest pair problem for points in the Euclidean plane [ 1 ] was among the first geometric problems that were treated at the origins of the systematic ...

  3. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    While d and b1 will point to the same memory location after execution of this code, b2 will point to the location d+8 (eight bytes beyond the memory location of d). Thus, b2 points to the region within d that "looks like" an instance of B2, i.e., has the same memory layout as an instance of B2. [clarification needed]

  4. Householder's method - Wikipedia

    en.wikipedia.org/wiki/Householder's_method

    In mathematics, and more specifically in numerical analysis, Householder's methods are a class of root-finding algorithms that are used for functions of one real variable with continuous derivatives up to some order d + 1. Each of these methods is characterized by the number d, which is known as the order of the method.

  5. Polynomial interpolation - Wikipedia

    en.wikipedia.org/wiki/Polynomial_interpolation

    One may easily find points along W(x) at small values of x, and interpolation based on those points will yield the terms of W(x) and the specific product ab. As fomulated in Karatsuba multiplication, this technique is substantially faster than quadratic multiplication, even for modest-sized inputs, especially on parallel hardware.

  6. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    The rate of convergence is distinguished from the number of iterations required to reach a given accuracy. For example, the function f(x) = x 20 − 1 has a root at 1. Since f ′(1) ≠ 0 and f is smooth, it is known that any Newton iteration convergent to 1 will converge quadratically. However, if initialized at 0.5, the first few iterates of ...

  7. Secant method - Wikipedia

    en.wikipedia.org/wiki/Secant_method

    We then use this new value of x as x 2 and repeat the process, using x 1 and x 2 instead of x 0 and x 1. We continue this process, solving for x 3 , x 4 , etc., until we reach a sufficiently high level of precision (a sufficiently small difference between x n and x n −1 ):

  8. Brent's method - Wikipedia

    en.wikipedia.org/wiki/Brent's_method

    The uniroot function implements the algorithm in R (software). The fzero function implements the algorithm in MATLAB. The Boost (C++ libraries) implements two algorithms based on Brent's method in C++ in the Math toolkit: Function minimization at minima.hpp with an example locating function minima.

  9. Open addressing - Wikipedia

    en.wikipedia.org/wiki/Open_addressing

    The following pseudocode is an implementation of an open addressing hash table with linear probing and single-slot stepping, a common approach that is effective if the hash function is good. Each of the lookup, set and remove functions use a common internal function find_slot to locate the array slot that either does or should contain a given key.