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The Sims is a venerable gaming franchise that most gamers have played, either on the PC and Mac, on any number of console iterations, or even on your phone. Now we have more details on the latest ...
The Sims Pet Stories is the second game released in The Sims Stories series, released for Microsoft Windows in June 2007, and for Mac OS X by Aspyr Media on September 9, 2007. [26] Aspyr released another port of The Sims Pet Stories for macOS on December 17, 2015, to the Mac App Store . [ 27 ]
This is an accepted version of this page This is the latest accepted revision, reviewed on 9 February 2025. 2014 video game 2014 video game The Sims 4 Cover art since 2019 Developer(s) Maxis [a] Publisher(s) Electronic Arts Director(s) Michael Duke Berjes Enriquez Jim Rogers Robert Vernick Producer(s) Kevin Gibson Grant Rodiek Ryan Vaughan Designer(s) Eric Holmberg-Weidler Matt Yang Artist(s ...
The Sims 3 features a new Karma system (similar to the influence system in The Sims 2). [67] Sims can interact with child Sims around the neighborhood, or have children of their own. [71] Unlike the PC version of the game, the console versions have loading times when moving from one area to another, and when accessing build/buy modes. [72]
The AOL.com video experience serves up the best video content from AOL and around the web, curating informative and entertaining snackable videos.
The Sims Medieval is a life-simulation game with action-adventure elements, having a more role-playing video game tone than past Sims games. [2] The storyline of the game is to build a successful kingdom by fulfilling the player's "Kingdom Ambition", which the player chooses at the start of the game.
SimCity 4 is a city-building simulation computer game developed by Maxis, a subsidiary of Electronic Arts. The game was released in January 2003 for Microsoft Windows and in June 2003 for Mac OS X. It is the fourth major installment in the SimCity series. SimCity 4 has a single expansion pack called Rush Hour which adds features to the game.
Although not strictly a city management aspect, SimCity 3000 simulates the effect of land value on construction much more realistically than in SimCity 2000. In SimCity 3000 , land value creates very distinct neighborhoods which tend to contain narrow income bands, creating well-defined slums , middle class areas, and wealthy areas.