Search results
Results From The WOW.Com Content Network
Halo franchise logo. Halo is a science fiction video game franchise created by Bungie and owned and published by Xbox Game Studios.Central to the Halo series are the three first-person shooter video games Halo: Combat Evolved, Halo 2 and Halo 3; novelizations, soundtracks, and other media are also available.
Halo: Nightfall—a series of weekly, episodic digital videos directed by Sergio Mimica-Gezzan and produced by Ridley Scott—launched soon after the collection was released. The series was designed to connect the stories of previous Halo games to the upcoming Halo 5. [3] The Halo 5 beta launched on December 29, 2014, and ran until January 18 ...
Halo Studios (formerly 343 Industries) is an American video game developer based in Redmond, Washington, part of Xbox Game Studios.Headed by Pierre Hintze, the studio is responsible for the Halo series of military science fiction games, originally created and produced by Bungie, and is the developer of the Slipspace Engine.
The game is named after the Halo ring created by the Forerunner race in the Halo universe. [6] The studio planned to support some features from later Halo games, but only in custom game modes. [5] [7] Game artist Seth H. described a tension in the art and game design of Installation 01 caused by the Halo series' individual game designs. [7]
PC gamers rejoice! Halo 3: ODST is finally out on PC. For premium support please call: 800-290-4726 more ways to reach us
Halo 2 is the second installment in the Halo franchise and the sequel to 2001's critically acclaimed Halo: Combat Evolved. The game features new weapons, enemies, and vehicles, another player character, and shipped with online multiplayer via Microsoft's Xbox Live service.
"In Halo ' s day, there was never a proper networking mode," O'Connor explained. "We couldn't roll back the technology; [recreating Halo ' s local area network multiplayer] just wouldn't have worked with things like latency and all other modern Xbox Live-related problems. So we would have had to build it from scratch, and it still wouldn't have ...
Halo was a critical and commercial success, selling alongside half of every Xbox sold. [8] By July 2006, the game had sold 4.2 million copies and earned $170 million in the United States. [9] Halo: Combat Evolved introduced many elements common to the franchise. Players battle enemies on foot and in vehicles to complete objectives across a ...