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  2. Flowchart - Wikipedia

    en.wikipedia.org/wiki/Flowchart

    A simple flowchart representing a process for dealing with a non-functioning lamp.. A flowchart is a type of diagram that represents a workflow or process.A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task.

  3. Flowgorithm - Wikipedia

    en.wikipedia.org/wiki/Flowgorithm

    Flowgorithm is a graphical authoring tool which allows users to write and execute programs using flowcharts. The approach is designed to emphasize the algorithm rather than the syntax of a specific programming language. [1] The flowchart can be converted to several major programming languages. Flowgorithm was created at Sacramento State ...

  4. Algorithm - Wikipedia

    en.wikipedia.org/wiki/Algorithm

    Flowchart of using successive subtractions to find the greatest common divisor of number r and s. In mathematics and computer science, an algorithm (/ ˈ æ l ɡ ə r ɪ ð əm / ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. [1]

  5. Flow diagram - Wikipedia

    en.wikipedia.org/wiki/Flow_diagram

    An example of such a diagram is the illustration of the flows in a nuclear submarine propulsion system, which shows different streams back and forth in the system. The representation of such a system can be supplemented by one or more flowcharts, which show the sequence of one of the flows in one direction, or any of the control flows to manage ...

  6. Flow graph (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Flow_graph_(mathematics)

    An example of a signal-flow graph Flow graph for three simultaneous equations. The edges incident on each node are colored differently just for emphasis. An example of a flow graph connected to some starting equations is presented. The set of equations should be consistent and linearly independent. An example of such a set is: [2]

  7. Algorithmic state machine - Wikipedia

    en.wikipedia.org/wiki/Algorithmic_State_Machine

    The algorithmic state machine (ASM) is a method for designing finite-state machines (FSMs) originally developed by Thomas E. Osborne at the University of California, Berkeley (UCB) since 1960, [1] introduced to and implemented at Hewlett-Packard in 1968, formalized and expanded since 1967 and written about by Christopher R. Clare since 1970.

  8. List of algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_algorithms

    An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems.. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations.

  9. Algorithmic Puzzles - Wikipedia

    en.wikipedia.org/wiki/Algorithmic_Puzzles

    The puzzles in the book cover a wide range of difficulty, and in general do not require more than a high school level of mathematical background. [3] William Gasarch notes that grouping the puzzles only by their difficulty and not by their themes is actually an advantage, as it provides readers with fewer clues about their solutions.