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  2. E-mu Proteus X - Wikipedia

    en.wikipedia.org/wiki/E-mu_Proteus_X

    Only Emulator X3 is tested and officially supported for both XP & Vista and is the only version that works as a VSTi in x64 and DAW software. All versions of the Proteus X Software Sound Module can operate as a stand-alone program with 64-MIDI channels or as a VST instrument with 16-MIDI channels.

  3. E-mu Emulator X - Wikipedia

    en.wikipedia.org/wiki/E-mu_Emulator_X

    Emulator X is a software-based audio sampler that was produced by E-MU Systems from 2004 to 2009. Emulator X software is compatible with PCs running the Microsoft Windows operating system . The sampler can operate as a stand-alone program or as a VST instrument and, as of Emulator X3, is available in both 32-bit and 64-bit versions.

  4. E-mu Proteus - Wikipedia

    en.wikipedia.org/wiki/E-mu_Proteus

    The Proteus 2000 released in 1999 was a 1U rack sound module based on Audity 2000 released in 1998. It contained many "bread and butter" sounds, [10] among just over a thousand waves utilising 32 megabytes of ROM. It featured up to 128 voice polyphony and 32-part multi-timbrality. [11] It could be expanded with slots for three additional sound ...

  5. E-mu Systems - Wikipedia

    en.wikipedia.org/wiki/E-mu_Systems

    While the core DSP chip (EMU10K2) of the cards is the same one designed by E-MU and used in Creative's Sound Blaster Audigy2 cards (and hence capable of 24-bit 192 kHz PCM sound), official press releases for the E-MU sound cards have emphasized Creative's lack of input on the design, and the in-house development of the cards and drivers ...

  6. E-mu Emulator - Wikipedia

    en.wikipedia.org/wiki/E-mu_Emulator

    Released commercially in 1984, the Emulator II (or EII) was E-mu's second sampler. Like the original Emulator, it was an eight-bit sampler, but it delivered superior fidelity by employing companding digital-to-analog converters and a 27.7 kHz sample rate. It also allowed more flexibility in editing and shaping sounds, as resonant analog filters ...

  7. RetroArch - Wikipedia

    en.wikipedia.org/wiki/RetroArch

    RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]