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These Nintendo Power branded Player's Guides were available for Nintendo-published games as well as select high-profile third party titles, such as Final Fantasy III and Chrono Trigger, but the concept is now emulated by other publishing companies such as Brady Games or Prima for major releases on all video game consoles. Almost all major video ...
Additionally, in remakes such as the GBA: Dawn of Souls version, there is an option to autoname - which will select from a limited pool of names of other Final Fantasy characters from later games. In the original Final Fantasy instruction manual, the character names used were NEST, HOWA, TOMY, and PHIL, for what it's worth.
Final Fantasy IV, a console role-playing game originally released in 1991 for the Super NES; Final Fantasy IV (2007 video game), an enhanced 3D remake of the 1991 role-playing game originally released for the Nintendo DS; Fatal Frame: Mask of the Lunar Eclipse, a 2008 survival horror game for the Wii; Fast & Furious 4, a 2009 film
According to Final Fantasy IV lead designer Takashi Tokita, Final Fantasy IV was the first Japanese role-playing game to feature such "deep characters". [2] The graphical capabilities of the Super Famicom allowed character designer Yoshitaka Amano to create more elaborate designs than he had done for previous games released for the Famicom.
Final Fantasy IV has been ported to several other platforms with varying differences. A remake, also called Final Fantasy IV, with 3D graphics was released for the Nintendo DS in 2007 and 2008. The game was re-titled Final Fantasy II during its initial release outside Japan as the original II and III had not
Final Fantasy [a] is a 1987 role-playing video game developed and published by Square. It is the first game in Square's Final Fantasy series, created by Hironobu Sakaguchi. Originally released for the NES, Final Fantasy was remade for several video game consoles and is frequently packaged with Final Fantasy II in video game
The Nintendo Entertainment System has a library of 1376 [a] officially licensed games released for the Japanese version, the Family Computer (Famicom), and its international counterpart, the NES, during their lifespans, plus 7 official multicarts and 2 championship cartridges. Of these, 672 were released exclusively in Japan, 187 were released ...
Various Ultimania books at a Books Kinokuniya in San Francisco, California. Dozens of Square Enix companion books have been produced since 1998, when video game developer Square began to produce books that focused on artwork, developer interviews, and background information on the fictional worlds and characters in its games rather than on gameplay details.