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Akinator is a video game developed by the French company Elokence. During gameplay, it attempts to determine what fictional or real-life character, object, or animal the player is thinking of by asking a series of questions (similar to the game Twenty Questions). The system learns the best questions to ask through experience from past players.
Does anybody know whether Akinator is actually the first site to do thisLl I was aware of Smalltime Productions' Guess the Dictator far before Akinator, but I can't remember specific dates. This article suggests Smalltime's site existed as early as 2001, but they don't actually link to the site or give its name.
The test can be extended to include video input, as well as a "hatch" through which objects can be passed: this would force the machine to demonstrate skilled use of well designed vision and robotics as well. Together, these represent almost all of the major problems that artificial intelligence research would like to solve.
Guess Who? is a two-player board game in which players each guess the identity of the other's chosen character. The game was developed by Israeli game inventors Ora ...
In game theory, "guess 2 / 3 of the average" is a game where players simultaneously select a real number between 0 and 100, inclusive. The winner of the game is the player(s) who select a number closest to 2 / 3 of the average of numbers chosen by all players.
Quick, Draw! is an online guessing game developed and published by Google LLC that challenges players to draw a picture of an object or idea and then uses a neural network artificial intelligence to guess what the drawings represent. [2] [3] [4] The AI learns from each drawing, improving its ability to guess correctly in the future. [3]
Guessing is the act of drawing a swift conclusion, called a guess, from data directly at hand, which is then held as probable or tentative, while the person making the guess (the guesser) admittedly lacks material for a greater degree of certainty.
Guess the Correlation is a minimalistic browser-based game with a purpose developed in 2016 by Omar Wagih at the European Bioinformatics Institute. [ 1 ] [ 2 ] The game was developed to study human perception in scatter plots . [ 3 ]