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A Farkle game in progress; a pair of three threes has been set aside, earning 300 points. Farkle, or Farkel, is a family dice game with varying rules. Alternate names and similar games include Dix Mille, Ten Thousand, Cosmic Wimpout, Chicago, Greed, Hot Dice, Volle Lotte, Squelch, Zilch, and Zonk.
Don't Go to Jail is a 1991 Parker Brothers dice game for two or more players inspired by Monopoly. The game is played by rolling ten dice and attempting to roll matches to score points. Seven of the dice have various colors, utilities, or railroad icons on them (all from the Monopoly board game). The remaining three dice are blank on four sides ...
Unlike most dice games, the value of the roll is not the sum of the dice. Instead, the highest die is multiplied by ten and then added to the other die. The roll is 21 and is 65. The highest roll is 21 which is called Mia, followed by the doubles from 66 to 11, and then all other rolls from 65 down to 31. Thus, the complete order of rolls (from ...
Shut the box is a traditional game, and there are many local and traditional variations in the rules. In addition, due to the game's growing popularity, many variations of the game have developed in recent years. Popular variants are: Golf – A player's score is the sum of the numbers remaining uncovered at the end of their turn. The player ...
Balut is played with five six-sided dice. Balut is a game of dice, similar to Yahtzee, created by United States soldiers as an alternative to poker, and is a popular pastime of businessmen overseas. The game is named after a delicacy made from the fetal duck egg available in some Southeast Asian countries. [1]
Yahtzee is a dice game made by Milton Bradley (a company that has since been acquired and assimilated by Hasbro). It was first marketed under the name of Yahtzee by game entrepreneur Edwin S. Lowe in 1956. The game is a development of earlier dice games such as Poker Dice, Yacht and Generala. It is also similar to Yatzy, which is popular in ...
Five of a Kind: Five dice with the same number. Score: Sum of those five dice. Full Straight: The combination . Score: 21 points (sum of all the dice) or 30 points in some variations. Castle (Villa): Two sets of three dice showing the same number. Score: Sum of all the dice. Tower: A set of four combined with a set of two. Score: Sum of all the ...
One player begins the game by shaking a covered tray of 16 cubic dice, each with a different letter printed on each of its sides. The dice settle into a 4×4 tray so that only the top letter of each cube is visible. After they have settled into the tray, a three-minute sand timer is started and all players simultaneously begin the main phase of ...