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  2. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    An identifier is the name of an element in the code.It can contain letters, digits and underscores (_), and is case sensitive (FOO is different from foo).The language imposes the following restrictions on identifier names:

  3. Module pattern - Wikipedia

    en.wikipedia.org/wiki/Module_pattern

    In Python, the pattern is built into the language, and each .py file is automatically a module. The same applies to Ada, where the package can be considered a module (similar to a static class). Definition & Structure

  4. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    C# (/ ˌ s iː ˈ ʃ ɑːr p / see SHARP) [b] is a general-purpose high-level programming language supporting multiple paradigms.C# encompasses static typing, [16]: 4 strong typing, lexically scoped, imperative, declarative, functional, generic, [16]: 22 object-oriented (class-based), and component-oriented programming disciplines.

  5. IronPython - Wikipedia

    en.wikipedia.org/wiki/IronPython

    IronPython is an implementation of the Python programming language targeting the .NET and Mono frameworks. The project is currently maintained by a group of volunteers at GitHub. It is free and open-source software, and can be implemented with Python Tools for Visual Studio, which is a free and open-source extension for Microsoft's Visual ...

  6. Type system - Wikipedia

    en.wikipedia.org/wiki/Type_system

    The process of verifying and enforcing the constraints of types—type checking—may occur at compile time (a static check) or at run-time (a dynamic check). If a language specification requires its typing rules strongly, more or less allowing only those automatic type conversions that do not lose information, one can refer to the process as strongly typed; if not, as weakly typed.

  7. Value object - Wikipedia

    en.wikipedia.org/wiki/Value_object

    In C#, a class is a reference type while a struct (concept derived from the struct in C language) is a value type. [5] Hence an instance derived from a class definition is an object while an instance derived from a struct definition is said to be a value object (to be precise a struct can be made immutable to represent a value object declaring attributes as readonly [6]).

  8. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    In C#, class methods, indexers, properties and events can all be overridden. Non-virtual or static methods cannot be overridden. The overridden base method must be virtual, abstract, or override. In addition to the modifiers that are used for method overriding, C# allows the hiding of an inherited property or method.

  9. Ellipsis (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Ellipsis_(computer...

    The definition of type A in version 1 system of the form A ::= INTEGER (0..127, ...) and the definition of type A in version 2 system of the form A ::= INTEGER (0..127, ..., 256..511) constitute an extension series of the same type A in different versions of the same specification. The ellipsis can also be used in compound type definitions to ...

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