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  2. Underdark - Wikipedia

    en.wikipedia.org/wiki/Underdark

    There is no unified underground government since each individual city-state has a different form of rule. The Underdark economy deals primarily in armor, exotic goods, magic, slaves, timber and weapons. The ethical code of many indigenous races tends toward evil or neutral.

  3. Night Below - Wikipedia

    en.wikipedia.org/wiki/Night_Below

    Night Below is a boxed set that includes three 64-page books ("Book I: The Evils of Haranshire", "Book II: Perils of the Underdark", and "Book III: The Sunless Sea"), 26 photocopyable player handouts on 16 sheets, an eight-page Monstrous Compendium supplement, eight referee reference cards, three double-sided full-color maps with tactical maps on the reverse suitable for use with miniatures.

  4. Tunnels & Trolls - Wikipedia

    en.wikipedia.org/wiki/Tunnels_&_Trolls

    Tunnels & Trolls (abbreviated T&T) is a fantasy role-playing game designed by Ken St. Andre and first published in 1975 by Flying Buffalo.The second modern role-playing game published, it was written by Ken St. Andre to be a more accessible alternative to Dungeons & Dragons [1] [2] [3] and is suitable for solitaire, group, and play-by-mail gameplay.

  5. Descent into the Depths of the Earth - Wikipedia

    en.wikipedia.org/wiki/Descent_into_the_Depths_of...

    The drow that survived the party's incursion have fled into tunnels leading deep into the earth. [5] The characters will have reached the bottom of the dungeon beneath the cave-castle of King Snurre. [6] In D1 Descent Into the Depths of the Earth, the PCs seek the home of the drow by traveling through an underground world of caves and passages. [7]

  6. The Forgotten Temple of Tharizdun - Wikipedia

    en.wikipedia.org/wiki/The_Forgotten_Temple_of...

    To progress further, the characters must enact portions of the rituals of worship of Tharizdun, traveling into an underground sub-temple, and magically opening an inner sanctum called the Black Cyst. Having advanced this far, the characters are likely to be driven insane, killed outright, or permanently trapped within the underground temple.

  7. List of Forgotten Realms modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Forgotten_Realms...

    A guide for game masters about the Forgotten Realms setting. Provides background information on the lands of Faerûn, a detailed town in which to start a campaign, adventure seeds, new monsters, ready-to-play NPCs, and a full-colour poster map of Faerûn. 288: 978-0-7869-4924-3: Forgotten Realms Player's Guide

  8. Castle Greyhawk - Wikipedia

    en.wikipedia.org/wiki/Castle_Greyhawk

    The map was changed extensively between Greyhawk Ruins and Expedition to the Ruins of Greyhawk, but a few of the rooms match up. P612 matches F12, P601 matches F11, and P602 matches F15, but the destinations of the staircases and tunnels leading from those rooms have been altered or blocked. Master's Walk. These were Zagig's personal workshops ...

  9. The Lost City (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/The_Lost_City_(Dungeons...

    The Lost City (B4) is a Dungeons & Dragons adventure module by Tom Moldvay. [1] It was first published by TSR in 1982 and was designed as a stand-alone adventure for use with the Dungeons & Dragons Basic Set. The working title for the module was "The Lost City of Cynidicea". [2]