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The game was conceptualised at Data Becker in 1998 and developed in less than 23 months. [5] In Germany, the game was released in late December 2000; [5] a release in North America followed on 15 January 2001. [1] The game was released for Microsoft Windows, specifically supporting the Windows 95, 98, 2000 and Me versions. [6]
The Great War: Western Front received "mixed or average reviews", according to the review aggregator Metacritic. [8]Rock Paper Shotgun felt the game captured the atmosphere of the First World War, but criticized the user interface as clunky and difficult to use, leading to strategic missteps, "often I screamed aloud at my men to stay in the fucking trench". [9]
Civilization is a series of turn-based strategy video games, first released in 1991. [1] Sid Meier developed the first game in the series and has had creative input for most of the rest, [2] and his name is usually included in the formal title of these games, such as Sid Meier's Civilization VI.
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White Wolf Publishing announced in 1998 that they were reorganizing their business, and the Wraith: The Oblivion line was cancelled as a result. [2] White Wolf followed the game up with a related historical role-playing game in April 1999, Wraith: The Great War, [2] [3] which was published as a one-off game, unlike the other historical role-playing games which the company was publishing for ...
In late August, 1998, the game was released in North America, but as Independence War. The reason for the name change was that 'I-War' was already trademarked in the US by Atari Corporation for an Atari Jaguar game of that name. The American version was successful and won 'Space-Sim of the year' awards from many magazines and websites ...