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  2. WorldBox - Wikipedia

    en.wikipedia.org/wiki/WorldBox

    Graham Smith of Rock Paper Shotgun wrote: "I'd probably had my fill of WorldBox after around 4 hours, but it was a happy four hours." [7] Joseph Knoop of PC Gamer wrote: "It's funny how much WorldBox shares with big strategy games, despite not presenting an ultimate goal to the player, and almost always ending with a boredom-killing nuclear bomb.

  3. List of god games - Wikipedia

    en.wikipedia.org/wiki/List_of_god_games

    WorldBox: Maxim Karpenko: Indie/Fantasy: WIN, OSX, Linux, iPhone, Android: 2D simulation of worlds and civilizations that let's player have full control over the world 2013: Reus: Abbey Games: Nature/Fantasy: WIN: A 2D god game where the player controls nature giants to balance human progression. 2013: Godus: 22cans: Fantasy: WIN, OSX, iPhone ...

  4. List of commercial video games released as freeware

    en.wikipedia.org/wiki/List_of_commercial_video...

    The source code has also been released; the game is still being sold on CD, but the open source version contains the full game content. Boppin' 1994 2005 [29] Puzzle Amiga, DOS Apogee Software: Castle Infinity: 1996 2000 MMOG: Windows: Starwave: Castle of the Winds: 1989 1998 [30] Role-playing video game: Windows 3.x: Epic MegaGames: Caves of ...

  5. The Universim - Wikipedia

    en.wikipedia.org/wiki/The_Universim

    The Universim is a 2024 indie simulation god game developed and published by Crytivo for Microsoft Windows, MacOS, and Linux. Designed by Alexander Koshelkov, it has the player take the role of God to guide the development of civilization throughout the ages. Development was funded by a Kickstarter crowdfunding campaign in April 2014.

  6. Simulation video game - Wikipedia

    en.wikipedia.org/wiki/Simulation_video_game

    Life simulation games (or artificial life games) [10] are a subgenre of simulation video games in which the player lives or controls one or more artificial lifeforms. A life simulation game can revolve around "individuals and relationships, or it could be a simulation of an ecosystem". [10] Social simulation games are one of its subgenres.

  7. Peter Molyneux - Wikipedia

    en.wikipedia.org/wiki/Peter_Molyneux

    Peter Douglas Molyneux OBE (/ ˈ m ɒ l ɪ nj uː /; born 5 May 1959) [2] [3] is an English video game designer and programmer.He created the god games Populous, Dungeon Keeper, and Black & White, as well as Theme Park, the Fable series, Curiosity: What's Inside the Cube?, and Godus.